

A Trip Down Memory Card Lane
David Kassin and Robert Kassin
A Trip Down Memory Card Lane is a weekly video game history podcast that tells one story per episode, guided by the current week in gaming history.
Hosted by brothers David Kassin and Robert Kassin, the show explores the stories behind the games we grew up with. It looks at the creative risks, technical limitations, business realities, and human decisions that shaped what players ultimately experienced.
It’s a show for anyone who likes knowing how things were made, why certain paths were chosen, and what those moments can tell us about the industry as a whole. If that sounds like you, come take a thoughtful trip down Memory Card Lane with us each week.
Hosted by brothers David Kassin and Robert Kassin, the show explores the stories behind the games we grew up with. It looks at the creative risks, technical limitations, business realities, and human decisions that shaped what players ultimately experienced.
It’s a show for anyone who likes knowing how things were made, why certain paths were chosen, and what those moments can tell us about the industry as a whole. If that sounds like you, come take a thoughtful trip down Memory Card Lane with us each week.
Episodes
Mentioned books

Sep 26, 2024 • 56min
Ep.213 – Legendary Vampire Hunters: The Story of Konami and the Creation of Castlevania
In 1986, Konami released Castlevania, a gothic action-adventure that set a new standard for horror-inspired gaming. In this episode, we explore how director Hitoshi Akamatsu’s cinematic vision turned a simple platformer into an atmospheric masterpiece. We discuss the game’s movie influences, its balance of challenge and precision, and the creative decisions that shaped Simon Belmont’s whip-cracking legacy. Our conversation also covers the development of its companion title Vampire Killer, the experimentation of Simon’s Quest, and how Castlevania evolved into one of gaming’s most enduring franchises. Join us as we grab our whips, light our candles, and face the darkness of Castlevania on today’s trip down Memory Card Lane.Read transcript

Sep 19, 2024 • 57min
Ep.212 – Supernatural High School: When Psychology, School Life, and RPGs Combined to Make Persona
In 1996, Atlus released Revelations: Persona, a spin-off from the Shin Megami Tensei series that brought high school drama and Jungian psychology into the RPG spotlight. In this episode, we explore how Atlus evolved from post-apocalyptic demon summoning to exploring the battles within ourselves. We trace how Shin Megami Tensei If… inspired the setting, how Personas emerged as reflections of inner identity, and how this release helped Atlus break into Western markets. Our discussion covers the game’s localization challenges, its surprising sales success, and how it laid the foundation for one of the most beloved JRPG franchises ever made. Join us as we summon, reflect, and confront our Shadows through Revelations: Persona on today’s trip down Memory Card Lane.Read transcript

Sep 12, 2024 • 57min
Ep.211 – Marsupial Mayhem: How Crash Bandicoot Defined 3D Platforming on the PlayStation
In 1996, Crash Bandicoot spun onto the PlayStation and turned a scrappy new studio called Naughty Dog into one of gaming’s biggest names. In this episode, we trace how Jason Rubin and Andy Gavin went from broke developers to creating Sony’s first true mascot. We explore how a failed 3DO fighting game led to the birth of Crash, how the infamous “Sonic’s Ass Game” evolved into a vibrant 3D platformer, and the creative partnership with Universal and Sony that brought it all together. Our conversation dives into E3 drama, marketing stunts, Japanese redesigns, and the series’ legacy as a PlayStation icon. Join us as we spin, jump, and smash our way through Crash Bandicoot on today’s trip down Memory Card Lane.Read transcript

Sep 5, 2024 • 1h 4min
Ep.210 – Insert Cartridge to Begin: Exploring the Origins and Legacy of the Atari 2600
In 1977, Atari released the Atari 2600, the console that brought arcade gaming into living rooms and forever changed entertainment. In this episode, we trace Nolan Bushnell’s path from engineering student and arcade tinkerer to founding Atari, exploring how his team turned a simple idea into the most influential home console of its time. We discuss how Project Stella came to life through microprocessor innovation, Warner’s risky investment, and the launch that made cartridge-based gaming a household staple. Our conversation covers Atari’s explosive rise, the arrival of Space Invaders and Pac-Man, and the lessons that shaped the entire industry. Join us as we plug in, power up, and relive the golden age of the Atari 2600 on today’s trip down Memory Card Lane.Read transcript

Aug 29, 2024 • 60min
Ep.209 – How To Kill Time: Gunpei Yokoi and the Story of Nintendo’s Game & Watch
In 1980, Nintendo released Game & Watch, a handheld series that transformed how people passed the time and set the stage for portable gaming. In this episode, we trace Gunpei Yokoi’s unlikely path from factory engineer to one of Nintendo’s most influential inventors. We explore how a bored businessman on a bullet train sparked an idea, how a collaboration with Sharp made it possible, and how these simple LCD devices laid the groundwork for the Game Boy and beyond. Our discussion covers the evolution from Ball to Donkey Kong, the invention of the D-Pad, and the worldwide success that put Nintendo in millions of hands. Join us as we wind back the clock and juggle through the legacy of Game & Watch on today’s trip down Memory Card Lane.Read transcript

Aug 22, 2024 • 1h 5min
Ep.208 – Our Divine Comedy: When Resident Evil Evolved into Devil May Cry
In 2001, Devil May Cry brought gothic flair and stylish combat to the PlayStation 2, redefining the action genre. Today, we follow Hideki Kamiya’s journey from his early days at Capcom and work on Resident Evil 2 to the creative leap that birthed Dante’s demon-slaying legacy. We explore how a scrapped Resident Evil project evolved into a new kind of action game—one that blended cinematic attitude, fluid gameplay, and mythological inspiration. From Divine Comedy references to decades of sequels, spin-offs, and anime adaptations, we trace how Devil May Cry became a cultural icon. Join us as we slice, shoot, and style through Devil May Cry on today’s trip down Memory Card Lane.Read transcript

Aug 15, 2024 • 57min
Ep.207 – In SHODAN We Trust: The Origins of System Shock
In 1999, System Shock 2 pulled players into the eerie depths of cyberspace, blending horror, sci-fi, and immersive storytelling like never before. Today, we trace the rise and fall of Looking Glass Studios, the visionary team that helped shape modern immersive sims. We explore how their partnership with Irrational Games brought SHODAN back to life, why the game’s design still inspires titles like BioShock and Deus Ex, and how the legacy of System Shock continues to haunt the industry decades later. Join us as we hack terminals, battle rogue AI, and uncover the story behind System Shock 2 on today’s trip down Memory Card Lane.Read transcript

Aug 8, 2024 • 55min
Ep.206 – Midnight Pizza Train: How a Failed Christian Game Designer Built Five Nights at Freddy's
In 2014, indie developer Scott Cawthon turned failure into fear with Five Nights at Freddy’s, a game that changed his life and horror gaming forever. Today, we follow his journey from Christian animation and struggling indie projects to the moment he embraced the criticism that sparked a phenomenon. We talk about how his faith, frustration, and creativity brought Freddy Fazbear’s Pizza to life—and how YouTube, novels, spin-offs, and even a movie helped turn it into a global hit. Join us as we monitor cameras, conserve power, and survive the night through Five Nights at Freddy’s on today’s trip down Memory Card Lane.Read transcript

Aug 1, 2024 • 59min
Ep.205 – Gold, Glory, and Gamepads: The History of the Olympics and its Video Game Adaptions
For centuries, the world has gathered in the spirit of competition, and in 1980, video games joined the Olympic tradition with Microsoft Decathlon. This week, we explore how developers brought the Games from the stadium to the screen, tracing the evolution from Microsoft’s first digital decathlon to Konami’s Track & Field and Sega’s modern Olympic adaptations. We discuss official and unofficial titles, from Daley Thompson’s Decathlon to Mario and Sonic’s friendly rivalry, and reflect on how each era’s technology reshaped our interactive Olympics. Join us as we sprint, jump, and throw our way through the history of Olympic video games on today’s trip down Memory Card Lane.Read transcript

Jul 25, 2024 • 54min
Ep.204 – Sega's Blockbuster: After Burner's Arcade Revolution
In 1987, Sega took arcade gaming to new heights with After Burner, a high-speed fighter jet experience that redefined what an arcade cabinet could be. This week, we follow the story of Yu Suzuki, the visionary behind Sega’s motion simulator era, tracing his path from the success of Hang-On and Out Run to the creation of Sega’s first blockbuster at Studio 128. We explore how his love of technology and bold cabinet designs turned simple concepts into unforgettable experiences, and how After Burner’s hydraulic cockpit and global success cemented his legacy. Join us as we lock on, fire up the thrusters, and soar through the skies with After Burner on today’s trip down Memory Card Lane.Read transcript


