A Trip Down Memory Card Lane

David Kassin and Robert Kassin
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Sep 24, 2020 • 1h 13min

Ep.4 – Explore, Expand, Exploit, Exterminate

This week, Dave and Rob take a fond look back at Sid Meier’s Civilization (1991), the groundbreaking strategy game that defined the 4X genre. As they retrace the history of the game and its development, they explore the origins of “explore, expand, exploit, exterminate” and debate whether players can truly succeed without mastering all four phases. Along the way, they dive into user reviews that highlight the game’s famously addictive qualities, sparking discussion about why Civilization can so easily devour entire nights of play. To wrap things up, Dave shares some mad science about why time itself seems to move faster as we age, connecting neatly back to the theme of lost hours in front of a game. From history lessons to late-night sessions, this episode celebrates a true classic. Join us for today's addictive trip down Memory Card Lane! This podcast is powered by Pinecast.Read transcript
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Sep 17, 2020 • 1h 4min

Ep.3 – Just Another Mortal Monday

This week, Dave steps onto his soapbox as he and Rob revisit the controversy surrounding the console release of Mortal Kombat (1993). From playground debates to national headlines, the game sparked a firestorm over violence in video games and even helped pave the way for the creation of the ESRB rating system. The brothers dive into the infamous “Mortal Monday” launch, comparing the Super Nintendo and Sega Genesis versions while sharing listener opinions on which console truly reigned supreme. Along the way, they explore the broader console wars of the era, the push for censorship, and the cultural panic that turned pixels into political talking points. Whether you grew up arguing about blood codes or just love a good gaming controversy, this episode packs a punch. Join us for a controversial trip down Memory Card Lane! This podcast is powered by Pinecast.Read transcript
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Sep 10, 2020 • 1h 4min

Ep.2 – Never Walk Away

This week, Dave and Rob look back fondly at 1997’s Final Fantasy VII before diving into a horror story about walking away from a PlayStation without a Memory Card. From there, they reminisce about 2002’s Battlefield 1942, pausing to laugh about an Amazon reviewer who claims to use it as an educational tool for their kids. The ride continues with 2004’s Burnout 3: Takedown, where they explore one gamer’s case for it being the ultimate stress-relief outlet. Along the way, the brothers reflect on how games shape not only our experiences but also how we connect, learn, and even let off steam. Whether it’s nostalgia, humor, or debate, this episode has it all. Join us for another trip down memory card lane!Read transcript
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Sep 4, 2020 • 1h 16min

Ep.1 – Random Acts of Kindness

This week, Dave and Rob kick things off by introducing themselves and the podcast before diving into a nostalgic memory of 1992’s Super Mario Kart. That memory launches a conversation about random acts of kindness in gaming and beyond. From there, another found memory brings up 1993’s Illusion of Gaia, sparking a thoughtful look at video games as an art medium. The brothers then jump forward two decades to 2013’s Brothers: A Tale of Two Sons, weaving in a discussion about how deeply we invest ourselves emotionally in gaming as a community. From kindness to creativity to connection, this episode takes you on a heartfelt ride through gaming’s impact on our lives. Join us for a trip down memory card lane!Read transcript

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