Design Details

Brian Lovin, Marshall Bock
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Jan 19, 2015 • 1h 3min

3: I'm Tired of Looking at Apps (feat. Wilson Miner)

Another Monday means another episode of Design Details! This week we caught up with Wilson Miner, an insanely thoughtful and talented designer well-known for his work at Apple, Rdio and Facebook. In this episode we talked with Wilson about game design, his favorite products and more - we hope you enjoy the show! If you have feedback or suggestions please don't hesitate to reach us on Twitter at @designdetailsfm or email us directly (designdetailsfm@gmail.com) Sponsors: Weebly and their Dribbble team Hover, use coupon code "sovanilla" to save 10% on your first purchase Wilson Miner on the Web: Website Twitter When We Build Dribbble Quora Show Notes: 2:00 The Factory Rdio 3:00 - Games Hearthstone TableFlip14:10 Framer Quartz Composer Content Generator Sketch Plugin Parse George Kedenburg's piece on prototyping with Parse and Framer Paintcode (mistakenly called "Codepaint") Origami Unreal Engine Blueprints Visual Scripting Pixate 27:00 Mike Matas Brandon Walkin 34:00 Ryan Sims Adam Polselli 37:00 Hearthstone 42:00 The Amazing Spider-Man 2 The Fantastic Four Batman: Arkham series Shadow of Mordor's Nemesis System 49:00 "When We Build" 53:00 "I guess I just like liking things." 55:00 Image Comics Robert Kirkman Saga Sex Criminals Matt Fraction Hawkeye 1:01:00 - Don't let the frustration own you 1:01:50 - There are no dream jobs
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Jan 12, 2015 • 1h 50min

2: So Vanilla (feat. Nick Slater)

Here we go, episode two of the Design Details Podcast! This week we caught up with Nick Slater, an insanely talented designer and illustrator doing wonderful work at Palantir. We had a lot of fun recording this show and we really think you'll enjoy it! Full Disclosure: this episode is a bit longer and does have some strong language. As always, if you have feedback or suggestions please don't hesitate to reach us on Twitter at @designdetailsfm or email us directly! Sponsors: Weebly and their Dribbble team Hover (use coupon code "bragdriven" to save 10% on your first purchase) Nick Slater on the Web: Dribbble Twitter Show Notes: 0:05:45 - We dig back into Nick's origins - corgi conversations ensue. Thorgi the Corgi on Instagram 0:07:00 - We start digging into Nick's journey to joining Palantir. Palantir Palantir on Dribbble 0:28:00 - What's it like working with a quickly-growing team of designers? Collin Roe-Raymond Daniel Mendez Viet Huynh Sophia Umansky Mika Kunisaki Nixie Melendres John Joh 0:37:00 - Why is there such a huge focus on investing in illustrators at tech companies? Ryan Putnam Alice Lee Justin Pervorse Screenshot of Dropbox's downgrade fishbowl Dropbox Guide 1:00:00 - Exploring the many Lord of the Rings inside jokes at Palantir. Through the Wormhole Chrono Trigger's Unique Design Battletoads (The bad level is Wind Tunnel) 1:10:30 - Adventure Time Rogie's BMO print Jake "Jake the Dog" Marsh 1:12:00 - Dribbble and Nick's lack of online presence. Dan Cederholm Interview with Trevor Gerzen Jared Erondu The Industry Bob's Donuts' Giant Donut Sam Soffes Teespring Jeff Broderick Brian Benitez Collective Ray 1:20:50 - Nick's motivation for working hard to succeed. Brag-Driven Motivation 1:26:00 - Nick's current projects The Unicorn Skull The Monster Project Nick's Submissions The Corgiboros (Not by Nick)
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Jan 5, 2015 • 59min

1: How Nerdy of an Answer Do You Want? (feat. Sam Soffes)

The first episode of Design Details has arrived! For our opening show, we sat down with designer and developer Sam Soffes to talk about his latest project (Whiskey), building in public, brag-driven development and his interest in working as a designer. This is our first episode and we're learning a lot! We'd love your feedback or suggestions - give a shout on Twitter, @designdetailsfm or send us a private email! Sam Soffes on the Web: Website / Portfolio Twitter Github Instagram Nothing Magical Whiskey Markdown Editor Sam's Blog Sam's Video Podcast More About Sam Hire Sam Show Notes: 1:35 - We chat with Sam about his latest labor of love, Whiskey. Tim Van Damme of Dropbox designed a theme Sam is building Whiskey in public via feedback on Twitter and with public release notes 6:30 - We talk about some of Sam's older projects. Cheddar (which we compared to Whiteboard) Shares 7:50 - Discussion about the difficulty selling apps, including Cheddar and Roon Ghost.org Ghost Acquires Roon Roon's open-source Ghost theme 11:15 - How do you balance freelancing with clients and building your own side projects? Nothing Magical 12:10 - We dive a bit deeper into the challenges of building Whiskey - what's your product philosophy? iA Writer 18:45 - Sam shares a brilliant product development hack. Example of the changelog process 22:33 - What does it take to design a text/markdown editor? Whiskey App Icon on Dribbble Louie Mantia 26:05 - Sam has built several photo apps; we dive into the process. Tiiny Kevin Rose Marc Hemeon Marc Hemeon's blog post on Building Tiiny A screenshot of Tiiny's onboarding instructions Sam on Github Over Aaron Marshall 37:40 - We chat about Sam's motorcycle trip through South Africa Sam's public photostream Sam's Instagram Aaron Marshall on Instagram 43:52 - Dan Cassaro for Deus 44:01 - Sam tells us about designing an onboarding experience in Litely Litely Litely was named one of Apple's Best Apps of 2014 50:50 - Sam talks about his move from development to design. Can taste be learned? Aaron Draplin Takes On a Logo Design Challenge 57:27 - We briefly chat about prototyping and the tools Sam uses. Sketch Sublime Text
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Dec 1, 2014 • 46sec

0: Design Details Teaser

This is a little teaser recording for us to test our equipment, set up our feeds and get the website up and running. You can subscribe to the podcast by heading to http://designdetails.fm and following on iTunes, RSS or email! The first Design Details episode is coming January 5th, 2015 - stay posted!

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