Deconstructor of Fun

Deconstructor of Fun
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Feb 26, 2020 • 48min

TWIG #71: Fortnite Chapter 2, Facebook VTA, Bethesda Pulls Out of GeForce Now, and Call of Duty Battle Royale

Welcome to TWIG 71! This week we cover: #1. Fortnite Chapter 2 Season 2 is live: Everything you need to know #2. What the Facebook View-Through Attribution changes #3. Bethesda follows Activision in pulling games from Nvidia’s GeForce Now #4. Call of Duty to launch free ‘Warzone’ battle royale Hit us up on Twitter or Insta with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer @m_katkoff
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Feb 20, 2020 • 1h 3min

TWIG #70: Supercell CEO "My Take On 2019", Unity IPO, Tim Sweeney, and Rovio Tumbles

Welcome to TWIG 70! This week we cover: #1. Unity Technologies Targeting 2020 IPO: Sources #2. MY TAKE ON SUPERCELL IN 2019 AS WE ENTER OUR SECOND DECADE #3. Tim Sweeney at DICE #4. Rovio profits tumble as Hatch continues draining resources Hit us up on Twitter or Insta with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer @m_katkoff LINKS: IronSource Developer Day at GDC 2020 Making hit new games: The concept big studios are missing
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Feb 17, 2020 • 20min

3 HUGE Changes Coming to Unity | Implications for PMs and Execs

The #1 mobile game development platform is getting a huge upgrade.  Find out about the 3 HUGE changes that Unity will be introducing that are all potential game changers.  In particular, we cover:  #1. The DOTS Architecture  #2. Scriptable Rendering Pipeline  #3. Multiplayer Netcode   What are the key implications all mobile PMs and executives need to know? Will these changes enable Unity to finally take share from Unreal in the console space?  What is the impact to performance? What else should we be aware of? Host: Joe Kim, @jokim1 (Twitter, Insta) Guest: Arvind Neelakantan: Head of Technology for India of Unity Technologies You can also see this as a YouTube video on the GameMakers YouTube channel: HERE!
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Feb 14, 2020 • 26min

Roblox Approach to Kids Safety with Laura Higgens Head of Digital Civility

How should video games and video game developers address kids safety?   Today we speak to Laura Higgens the Head of Digital Civility at Roblox to discuss how Roblox deals with kids safety.   In particular, we will focus on issues such as:   #1. Current legal environment and requirements for game makers? #2. Policies for kids safety - what are options or alternatives?  #3. How to weigh corporate and monetary objectives with user privacy and safety concerns? To see the video version of this go to GameMakers YouTube channel: HERE Any feedback feel free to ping me @jokim1 on Twitter or Insta.
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Feb 13, 2020 • 1h 12min

Markets #1: Japan | With Dr. Serkan Toto

Welcome to our new mobile gaming markets series. In this series, we will talk to experts about different countries and geographies in the world.  We will get an overview of the specific market - Japan in this case - and key games, publishers, and platforms for the market.  Further we'll talk about the specifics of each market and what it takes to be successful. Hosts: Joseph Kim, @jokim1 (Insta, Twitter) Josh Burns, Founder @DigitalDevConnect Guest: Dr. Serkan Toto, @serkantoto (Twitter) You can also check out the video interview on the GameMakers YouTube channel here: https://youtu.be/54neMInFMAA
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Feb 10, 2020 • 50min

TWIG 69: Elodie Games Raises $5M, Microsoft Delusional on Cloud, Call of Duty Players Spend More After Season Pass and Loot Boxes Removed

Welcome to TWIG 69! This week we cover: #1. Elodie Games raises $5 million for crossplay co-op games #2. Phil Spencer: "We see Amazon and Google as the main competitors" #3. Rockstar Games co-founder Dan Houser leaving the company #4. Ubisoft’s Uplay revenue is up 73% compared to last year #5. Call of Duty Players Spend More In-Game After Season Pass and Loot Boxes Removed Hit us up on Twitter or Insta with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer
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Feb 6, 2020 • 1h 5min

TWIG 68: Bytedance Takes on Tencent, Nintendo Mobile Hit $1B, EA $1B on MTX, Garena Acquires Dauntless, Ubi Acquires Kolibri

Welcome to TWIG 68! We've got the full crew today coming at you with a bunch of exciting news. Specifically: #1. ByteDance Takes Aim at Tencent's Core Gaming Business #2. Sensor Tower: Nintendo mobile games have earned $1 billion #3. Sea’s Garena acquires Dauntless game maker Phoenix Labs #4. EA Made Almost $1 Billion From Microtransactions Last Quarter #5. Ubisoft Acquires Mobile Game Studio Kolibri Games Also, you should definitely check out the interview we did with Kolibri's CEO Daniel Stammler on GameMaker's Youtube as well as our Deconstructor of Fun podcast episode as well. Hit us up on Twitter or Insta with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer @m_katkoff Please leave us a rating! Also hit the subscribe button to get notified when we deconstruct the latest news in games!
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Jan 29, 2020 • 53min

State of Mobile 2020 with AppAnnie - Mobile Gaming Health, Trends, and Top Games from 2019

AppAnnie released their State of Mobile 2020 Report. In this podcast, we speak to AppAnnie to go over key takeaways from the report especially for mobile game developers. In particular: #1. High level overview of the main health of the mobile economy and or the mobile gaming sector #2. Key trends related to usage and monetization of mobile games and geo/country   #3. A look at some of the top games from 2019 Host: Joe Kim: @jokim1 Insta, Twitter  And we have special guests: Amir Ghodrati, Director, Market Insights AppAnnie Lexi Sydow, Data Analytics, Market Insights AppAnnie
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Jan 27, 2020 • 33min

TWIG 67: M&A Mania! FoxNext, Storm8, and Funcom Oh My!!!

Welcome to TWIG 67 everybody! Well the FoxNext transaction finally completed. As we've speculated on quite a bit with lots of different names and scenarios well we found out what finally happened in the end. In addition, the very interesting Stillfront Group acquired Storm8. And of course Funcom. Catch up on our thoughts and analysis on the latest M&A news from this past week now! This week we cover: #1. Scopely to Acquire FoxNext Games from The Walt Disney Company #2. Stillfront Group acquires Dragon Story dev Storm8 for as much as $400 million #3. Stillfront Press Conference #4. Tencent to grow gaming empire with $148M acquisition of Conan publisher Funcom in Norway Hit us up on Twitter or Insta with any feedback or suggestions for news to cover. You can reach us at: @jokim1 @ekress @adamwtelfer @m_katkoff Please leave us a rating! Also hit the subscribe button to get notified when we deconstruct the latest news in games!
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Jan 23, 2020 • 34min

UA Coffee Talk: All About LTV

The focus of our conversation today is All About LTV.  Actually, when people talk about LTV they really mean pLTV (predictive Life Time Value). And increasingly pROAS (predictive Return on Ad Spend) especially for the self attributing networks like Facebook and Google.   Why is pLTV (and pROAS) so important to mobile marketers and product people?  How is it estimated?  How does this tie to optimizing advertising campaigns? Find out in our conversations with our usual hosts:  Joe Kim: @jokim1 Insta, Twitter Nebo Radovic: @eniac, Twitter Jon Lau:  And we have special guest: Paul Bowen, Chief Revenue Officer, Algolift For the video version of this discussion pls check out the GameMakers YouTube channel, and you can find the video HERE.

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