

Design Doc
Hannah Shaffer and Evan Rowland
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
Episodes
Mentioned books

Jan 15, 2025 • 53min
What Makes a Good Playtest?
Is playtesting more of a science, or more art? How prepared should you be for a playtest if you're testing rules that might change on the fly, never to be seen again? In this episode we talk about playtesting our newest game, Escape from Wonderland, and how that went!Links/Credits:Patreon: patreon.com/turtlebunWebsite: turtlebun.comDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Dec 25, 2024 • 45min
When Mechanics Don't Match
Our newest game, Escape from Wonderland, began as a hack of Questlandia. But what happens when the mechanics of an old game don't work with the story you want to tell? In this episode we talk about hacking games to do what we want them to do.Links:Support Design Doc on Patreon: patreon.com/turtlebunFind our games at: turtlebun.comCredits:Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Get in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbunSupport Design Doc with a coffee: https://ko-fi.com/designdoc

Dec 11, 2024 • 43min
Going Places! (or, Navigation Mechanics in Games)
We often ask ourselves, "Do we need a mechanic for that?" In our newest game, Escape from Wonderland, we want to encourage players to travel across a haunted amusement park. How can the rules create meaningful choices about the places they should and shouldn't go? And when is it better to lose that choice, and end up somewhere randomized or predetermined? Join us as we navigate these questions and arrive in unexpected places!Links/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Nov 27, 2024 • 2min
A Moment of Rest
We're taking a week off to recharge! We'll see you back in two weeks with a new episode of Design Doc. Rest easy.Sincerely,Hannah and EvanLinks/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Nov 13, 2024 • 40min
Finding Community Again
We recently realized that we’ve drifted apart not just from our games community, but from our community at large. Now, in a world where the future feels uncertain and dire, we're asking ourselves: how do we reconnect?Escape from Wonderland has just one week left on Kickstarter. You can read more and back the project here.Links/Credits:Website: turtlebun.comDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc on Patreon: Patreon: patreon.com/turtlebunSupport Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Oct 29, 2024 • 44min
Levels of Doneness
The Kickstarter for Escape from Wonderland is LIVE! Support the game here!How do you know when a game is ready for Kickstarter? How far along should it be before bringing it to the world? In this episode, we talk about the delicate balance of presentation—slick, but not *too* slick; done, but not *too* done. We explored how crowdfunding has changed for small creators now that big, well-resourced companies are bringing their games to Kickstarter too. When faced with a rising standard of "doneness," should we try to match them, or pave our own scrappy way?Mentioned in this episode:
Yes, L'Oreal did do a Kickstarter (we're not linking to it).
Double Fine's adventure game Kickstarter (for the game that would eventually be called Broken Age).
Czech Dream documentary.
Links/Credits:Website: turtlebun.comDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc on Patreon: Patreon: patreon.com/turtlebunSupport Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Oct 16, 2024 • 54min
Judging a Book by Its Cover
The first conversation we've had about cover design in games! We discuss how book covers are often the first thing people see of our games, how a well-designed cover can stick in someone's memory, and how a great cover isn't just about first impressions—it can make you want to pick up a book again and again.And a special thanks to our editor, Rob, for letting us know that yes, Scholastic Book Fairs do still exist. Link here: https://bookfairs.scholastic.comCovers mentioned:The Martian Chronicles (Link to cover, art by Michael Whelan)The Hitchhiker's Guide to the Galaxy (Link)The Golden Compass (Link to cover, art by Eric Rohmann)Our covers mentioned, all by Evan Rowland:Questlandia original editionQuestlandia second editionNoirlandiaMud: A Golem MemoirLinks/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Oct 2, 2024 • 41min
The Ideas You'll Be Buried With
One of the hardest lessons in game design is coming to terms with the fact that many of our favorite ideas will remain unrealized. In this episode, we explore the games we may never complete, our lingering dream of bringing them to life, and how accepting their incompleteness might help us face the reality of death.Links/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Sep 18, 2024 • 59min
Designing a Spooky Game (Part 4): Finally, the Playtest
Evan and Hannah try playing their new game with a very rough draft of the rules, in a cross between a playtest and design session. New ideas and new questions abound as they explore uncharted territory.To follow along with the design, Questlandia character sheets and reference rules can be downloaded for free here:https://turtlebun.com/pages/downloadsQuestlandia can be purchased here:https://turtlebun.itch.io/questlandia-second-editionhttps://turtlebun.com/products/questlandiaLinks/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a coffee: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord: https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun

Sep 4, 2024 • 59min
The Pizza or the Basket? (Amusement Park Horror w/ Alanna Shaffer)
We're joined by public historian and musical improviser Alanna Shaffer to discuss real-world amusement park horror and Dippin' Dots scams at Dorney Park.Alanna shares thoughts about story vs plot, new character drives, and everyone's personal breaking point after a day with no water. To see Alanna and Thank You, Places in person, check out their monthly improvised musical every last Thursday of the month at Tavern on Camac!Links/Credits:Website: turtlebun.comPatreon: patreon.com/turtlebunDesign Doc intro/outro theme by ipaghost: https://www.ipaghost.com/Episode edited by Rob Abrazado: https://robabrazado.com/Support Design Doc with a one-time tip: https://ko-fi.com/designdocGet in touch:Designdocpod (at) gmail (dot) comTurtlebun Discord (we chat about Design Doc here!): https://discord.gg/XD4WVDjvbzinstagram.com/turtleandbun


