Design Doc

Hannah Shaffer and Evan Rowland
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Oct 29, 2025 • 50min

You Can’t End the Game Until You Know What It Means

Endings are hard. The ending of a roleplaying game isn’t just the culmination of the story; it’s also when the themes and purpose of the game become clear. In this episode we talk about designing a conclusion that comes at the right time, conveys the right message, and still leaves room for all the improvisation of roleplaying. Episode mentions: Ready Player One—but just a brief mention this time, promise! Mother! (2017 film written & directed by Darren Aronofsky) Other Design Doc episodes mentioned: Epilogues in Games (May 2025) Finding the Game's Emotional Core (March 2019) Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Oct 15, 2025 • 43min

Design Doc 101

Dive into the origins of a unique design journey! The hosts reflect on how their podcast began with ambitious projects and evolved over time. They discuss the balance of recording while juggling full-time jobs and the challenges of audience growth. Expect thoughts on collaborative community building, the realities of crowdfunding, and playful ideas like designing a game live. Plus, don't miss the quirky mention of dinosaurs! The show aims for consistent growth while celebrating the creative process.
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Oct 1, 2025 • 1h 11min

Bonus: Ernest Cline's Stinker (Part 2—the Movie!)

We conclude our discussion of Ready Player One with an updated review of the movie. In pondering this mid movie, we leave no stone unturned... and no critically-acclaimed director forgiven. Come for the movie critique, stay for the poetry! Find part 1 of the discussion, Ernest Cline's Stinker (Part 1), here. Find our original review of the movie on Patreon here. Episode Mentions: Hansel & Gretel: Witch Hunters (2013 directed by Tommy Wirkola) Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Sep 17, 2025 • 1h 32min

Bonus: Ernest Cline's Stinker (Part 1)

We’re pulling an unaired episode from the archives this week! We talk about Ready Player One, the dystopian virtual-world novel that took the world by storm over a decade ago. We each completed the book independently, then came together in this conversation to share our thoughts with each other (and the world). In part 1 we discuss the novel, in part 2 we watch the movie and read an illuminating poem. Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Sep 3, 2025 • 1h 58min

The Realest Place on Earth

Happy Design Doc episode 100! In this special episode, we take a field trip with our game Escape from Wonderland. Trapped in an amusement park with a half-finished game, we explore liminal spaces, shuttered VIP lounges, and mind-bendingly long queues. To escape Six Flags New England, we must first fix our broken larp. Creepy circus music is ⁠Creepy Circus Music from Derek Fiechter & Brandon Fiechter on Soundcloud⁠ Roller coaster screams captured by Carrie, who can be found ⁠here⁠ Find Jill Bernard's Small Cute Book of Improv here Find Thank You, Places in Philadelhpia Experience Houdini's Great Escape The ⁠circular piano keyboard patent⁠ The ⁠⁠Brock360 Circular Keyboard⁠⁠ Previous Six Flags episode include Roleplaying in the Park and The Liminal Spaces of Six Flags And more links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by (and spooky laugh by) Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Jul 30, 2025 • 59min

Game Design Grab Bag

In an impromptu recording, we decided to take turns setting a 6-minute timer and sharing whatever topics came to mind. The result was a series of compressed design conversations and a snapshot of our current ambitions and troubles. 1 - Sandbox exploration (chicken) 2 - Questlandia audio drama (cow) 3 - Traits & Conditions accounting (duck) 4 - Making the bed (whale) 5 - Null result (seagull) 6 - Mud gallery (horse) Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ This episode edited by Hannah Shaffer. Episode editing usually by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Jul 16, 2025 • 54min

Roleplaying in the Park

We're going back to the park and taking Wonderland with us! To get the game off the table and into the real world, there are a number of changes we'll have to make. We talk fanny packs, waterproof paper, coordinated outfits, and ditching friends. You can listen to our previous episode about Six Flags here. Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Jul 2, 2025 • 40min

Creative Disagreements

Even after years of working together, there are times where we just can’t agree. The work grinds to a halt, and we end up frustrated and confused. When there’s a breakdown in collaboration, how do you diagnose what went wrong, repair the rift, and move forward together? Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support our work on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Buy our games: https://turtlebun.com/⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
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Jun 18, 2025 • 44min

The Game Takes Shape

In the early stages of a game's design, it's hard to even know what questions to answer. We've hit a turning point with Escape from Wonderland where we can see the shape of the game taking form. Big, abstract questions are getting small and specific. Now that the game has real structure, what comes next? Links: Join the Turtlebun Discord:⁠⁠⁠ https://discord.gg/XD4WVDjvbz⁠⁠⁠ Support our work on Patreon:⁠⁠⁠ https://www.patreon.com/turtlebun⁠⁠⁠  Buy our games:⁠⁠⁠ https://turtlebun.com/⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost:⁠⁠⁠ https://www.ipaghost.com/⁠⁠⁠ Episode edited by Rob Abrazado:⁠⁠⁠ https://robabrazado.com/⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠ Bluesky:⁠⁠⁠ https://bsky.app/profile/turtlebun.com
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Jun 4, 2025 • 41min

The Rules Tell a Story

After you’ve made the rules, you need to decide how you’re going to tell them. The right rule in the wrong order can make all the difference! In this unscripted episode, we share our initial thoughts about how we want our next rulebook to start, how to include immersive writing without sacrificing clarity, and (for some reason) reminisce about spooky VHS covers we encountered as children. Links: Join the Turtlebun Discord:⁠⁠ https://discord.gg/XD4WVDjvbz⁠⁠ Support our work on Patreon:⁠⁠ https://www.patreon.com/turtlebun⁠⁠  Buy our games:⁠⁠ https://turtlebun.com/⁠⁠  Credits: Design Doc intro/outro theme by ipaghost:⁠⁠ https://www.ipaghost.com/⁠⁠ Episode edited by Rob Abrazado:⁠⁠ https://robabrazado.com/⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠instagram.com/turtleandbun⁠ Bluesky:⁠⁠ https://bsky.app/profile/turtlebun.com

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