

Overtime
Dribbble
Overtime, Dribbble's weekly podcast, explores the most interesting design news and gives you the tips you need to create your best work. No need to scroll copious news sites and design Twitter—host Meg Lewis and friends are primed to inform, entertain, and inspire you each week. Consider Overtime your audio lifeline to the design community, packaged in a perfectly punchy Shot. Subscribe and listen every Wednesday to stay ahead of the game.
Episodes
Mentioned books

Feb 22, 2017 • 33min
Meg Robichaud
W’re excited to kick off Overtime, Season 2 with Meg Robichaud! Meg is currently the Illustration Lead at Shopify, but she also has a ton of experience in freelance illustration. In this episode, we discuss how Meg manages illustration work at a large company, whether or not you should do unpaid work for friends, and why she started writing about her illustration process on Medium.
This episode of Overtime is brought to you by Hired. Hired makes your job search faster, focused, and stress-free—plus you get paid to get hired. Overtime listeners can earn an extra $2,000 bucks (that's double the normal hiring bonus) by signing up today at hired.com/dribbble.
Dribbble Shots:
Notifications Give Me Anxiety
Over Easy Morning
Kool Koala
How to Work With an Illustrator Pt. 1
Links Mentioned in Overtime:
Meg Robichaud on Dribbble
Over Easy Mornings
How to Effectively Initiate an Illustration Project
Meg on Medium
Meg on Twitter

Nov 30, 2016 • 42min
Gleb Kuznetsov
Our guest this week is Gleb Kuznetsov. Gleb is the design director at Fantasy, where he designs clean, futuristic user interfaces and jaw-dropping animations.
In this episode, we talk about the struggles he overcame while learning design and development in Russia, how he got his job at Fantasy, why it pays to work on side projects just for fun, his process for brainstorming and designing, and so much more.
Links Mentioned in Overtime:
Gleb on Dribbble
Gleb on Twitter
Fantasy
Fantasy on Dribbble
Cinema 4D
Adobe After Effects
10 Essential After Effects Plugins
Balsamiq
Sketch
Fantasy is hiring; apply now
Dribbble Shots:
Tesla flow iOS app concept for Smart home product by Fantasy
Drop Motion for AI Product Design
Electric vehicle engine experimental for Fantasy

Nov 8, 2016 • 21min
Team Dribbble's Adam Darowski
In this bonus episode, Dan sits down to chat with Dribbble's front-end developer and product designer, Adam Darowski. They discuss the challenges in designing for designers, Adam’s love of baseball and German soccer, how he recorded and produced his own punk rock album, and a shot from Sergio Ingravalle.
Adam Darowski
Scribble Portrait: Aubameyang
Hall of Stats
YAY! an album by Adam Darowski
Power Chords and Fragile Words (opening song)

Oct 19, 2016 • 19min
Team Dribbble's Alison Harshbarger
In this Overtime bonus episode, Dan sits down for a quick chat with Dribbble’s very own Alison Harshbarger. She's Dribbble's community manager, which means she helps community members with support, makes sure Dribbble Meetup organizers have the resources they need, and she features community members here on Courtside. They discuss her role at Dribbble, the awesome food and design scene in Austin, Texas, a fantastic recent shot from Bushra Mahmood, and more.
Alison’s Dribbble Shot pick:
Flwrs by Bushra Mahmood
Show Links:
Alison on Dribbble
Alison on Twitter
Bushra on Dribbble
Overtime with Allison House
Cinema 4D
Dribbble Search “C4D”
Best Tacos in Austin

Sep 28, 2016 • 1h 16min
Bill Kenney
Bill Kenney is the creative director and co-founder of Focus Lab, a strategic, creative studio based out of Savannah, Georgia. In this episode, Bill shares the story of how he discovered his love for design and how Focus Lab got started.
He also shares how consistently posting to Dribbble helped Focus Lab earn nearly 1 million dollars in yearly revenue, how get your clients on board with sharing your design process on Dribbble, and how to feel about negative feedback from the designers on the internet who don’t like your work.
Show Links:
Focus Lab
Focus Lab on Dribbble
Bill Kenney on Dribbble
Bill Kenney on Twitter
How Showing Our Work Intentionally Has Led to Making Millions (Medium)
Sidecar: Use coupon code “welovedribble” for 40% off anything
Proposals Made Easy by Focus Lab
Dribbble Shots:
BeGLAD Branding Process
Assembly
The New 500px

Jul 11, 2016 • 52min
Allison House
Allison House is an independent designer and visual artist who worked with tech startups like Dropbox, Codecademy and Treehouse before diving into 3D illustration and design. In this episode, she shares how she made the transition to 3D, how she's working to help other designers do the same, and why it's important to push yourself and get into uncomfortable territory.
“The right next move is not to sit and think about what your passion
might be, the right move is to take action and try new things.”
— Allison House
Show Links:
Allison House
Allison House on Dribbble
Allison on Twitter
3D for Designers
Cinema 4D
Featured Shots:
Volumetric Drive-by
Tweedy's "Summer Noon" music video

May 19, 2016 • 52min
Bethany Heck
This week, Dan is joined by Bethany Heck. Bethany is the Creative Lead for the Microsoft Power BI team, and also runs Eephus League, where she creates products for sports fans with a focus on beautiful typography.
In this episode, Dan and Bethany discuss the importance of firm criticism, learning to accept that you won't always win (and why that's ok), how Eephus League got started, why “stick to two typefaces” is a rule that you can break, and more.
Show Links:
Bethany Heck
Bethany on Dribbble
Bethany on Twitter
Eephus League
Microsoft Business Intelligence
Microsoft Power BI on Dribbble
Baseball Nicknames Book
What is an Eephus Pitch?
Paul Lukas of Union Watch
The Value of Multi-Typeface Design (Medium Article)
Dribbble Shots from Bethany Heck:
Product Page
Tigre Poster 1
The Value of Multi-Typeface Design

Mar 31, 2016 • 45min
Justin Mezzell
In this interview, Dan talks with illustrator and designer Justin Mezzell. Dan and Justin discuss how he got started in design, the importance of asking for help, and prioritizing and choosing what you spend time on. Justin shares his design tools of choice, why he prefers Sketch over Photoshop these days, and talks about what it's like working at Code School.
“You're never going to get more hours out the day, but you can be smarter with the time you do have.” - Justin Mezzell
“If we see success as a static place, it can often feel like somewhere we haven't been, and maybe never will.” - Justin Mezzell
Show Links:
Justin Mezzell
Justin on Dribbble
Follow Justin on Twitter
Follow Justin on Twitch
How I Work with Color on Medium
Code School
Rogie King
Sketch
Monument Valley
Dribbble Shots:
Board De Dash
Super Magical Fun Time

Feb 17, 2016 • 38min
Laura Bohill
Topics discussed:
Working as a remote freelancer
How Ghostly Ferns works with clients
Why you don't have to be good at everything to be successful
The importance of only showing off the kinds of work that you'd like to do more of
Filtering clients to only attract the right kinds of clients for you
Laura's design process
Show Links:
Laura's Website
Laura on Twitter
Laura on Dribbble
Ghostly Ferns
Workshop
Studiomates
Cotton Bureau
InVision
Design Makes Things Possible T-shirt from Marketplace by InVision
Erin Nolan
Dribbble Shots:
Choose Progress Over Perfection
Design Makes Everything Possible

Dec 15, 2015 • 42min
Ian Brignell
Overtime is Dribbble’s audio companion and our first foray into the world of audio. In this episode, Dan Cederholm talks with letter, logo, and font designer, Ian Brignell. Ian’s impressive client list includes Budweiser, Smirnoff, Harvard, Dove, Hershey’s and many more. We were honored to talk to Ian about his background, his process, tips for designing and lettering, collaboration, and advice for young designers.
Dan also asks Ian about a few of his Dribbble shots and the story behind them. Ian shares his process for designing the Coke font and the Budweiser label.. He also told us about his font foundry, IB Type, where he has fonts for purchase. So, not only can you admire Ian's great work, but you can use it in your next project.
It was a really great conversation and we’re excited to share it with you. Enjoy!
Talking Points:
How Ian got started with design and lettering
Ian's design process
Tools and resources Ian uses
Collaborating with teams on projects
Designing the Coke Typeface and Budweiser Label
Ian's best advice for students of design and lettering
Links:
Ian Brignell
Ian on Dribbble
IB Type
Follow Ian Brignell on Twitter
Speedball Lettering Book
Lettering for Reproduction by David Gates
Namiki Falcon Pen
Full episode notes and more at https://dribbble.com/overtime.


