

Rustacean Station
Rustacean Station
Come journey with us into the weird, wonderful, and wily world of Rust.
Episodes
Mentioned books

Sep 19, 2023 • 51min
What's New in Rust 1.68 and 1.69
Highlights of the Rust 1.68 and 1.69 releases are discussed, including Cargo's sparse protocol, local Pin construction, and default alloc error handler. Stabilized APIs cover from<bool> for f64, UEFI extern, cargo build --verbose, and Make Context !Send and !Sync. Rust 1.68.1 and 1.68.2 are mentioned. Rust 1.69.0 brings Nice PR#42069, more cargo fix, and no more debug info for build scripts. Stabilized APIs include CStr::from_bytes_until_nul and unaligned references as a hard error. Suggest cargo add, search for macros with !, compatibility notes, and Rust 0.1 release notes are covered.

Sep 11, 2023 • 41min
Pitching Rust to decision-makers, with Joel Marcey
Joel Marcey, Director of Technology at the Rust Foundation, discusses the value of Rust adoption, real-world success stories, Rust's competitive advantage for hiring, where Rust shines, and the future plans of the Rust Foundation.

Aug 12, 2023 • 47min
Adopting Rust: present and future of the Rust web ecosystem, with Luca Palmieri
Marco Otte-Witte discusses with Luca Palmieri the present and future of the Rust web ecosystem.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps & referenced resources
[@00:00] - Introduction
Video recording of the interview
[@00:27] - Start of the interview
[@01:39] - “Zero to Production in Rust”
Zero to Production in Rust
[@02:40] - Luca’s experience working with Rust at AWS
[@19:14] - Scenarios and use cases for Rust adoption
[@34:43] - The state of the art and future of web backend development in Rust
[@45:57] - Conclusion
Credits
Intro Theme: Aerocity
Audio Editing: Mainmatter
Hosting Infrastructure: Jon Gjengset
Show Notes: Mainmatter
Hosts: Marco Otte-Witte

Aug 11, 2023 • 1h 4min
Scanner.dev with Cliff Crosland
Allen Wyma talks with Cliff Crosland about his work on Scanner.dev that is powered by Rust.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@00:00] - Introduction
[@02:16] - Rust for Cloud Infrastructure
[@07:34] - Exploring libcurl
[@13:23] - Introducing Rust to Scanner.dev
[@13:23] - Scala in Data Science
[@25:22] - Rust vs. Other Languages
[@40:08] - Encoding/Decoding
[@45:03] - How Scanner.dev Works
[@55:16] - Future of Scanner.dev
[@01:00:58] - Final Information
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma

Jul 14, 2023 • 33min
Bootstrapping Rust with Albert Larsan
Allen Wyma talks with Albert Larsan about his work on bootstrapping the Rust compiler.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@0:00] - Introduction to Bootstrap
[@1:57] - Building the standard library and compiler.
[@5:34] - The biggest challenges when bootstrapping rustc (the Rust compiler)
[@11:26] - Why use Python to start the bootstrapping process?
[@13:08] - Running tests as part of the Rust CI to ensure that each component is well-tested.
[@15:07] - Running tests on Linux, MacOS, and Windows
[@18:54] - Features that the Rust bootstrap team has been working on.
[@20:50] - Plans to run Clippy and fix issues.
[@23:41] - Stage redesign, verification, reproducibility, and different optimizations implemented in the compiler.
[@27:28] - Albert’s advice on the process of bootstrapping Rust.
[@31:05] - The importance of documentation
[@31:49] - Parting thoughts
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma

Jun 30, 2023 • 39min
Shuttle with Ivan Cernja
Allen Wyma and Zeeshan Ali Khan talk with Ivan Cernja, DevRel at Shuttle, a platform for deploying Rust apps.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@0:00] - Introduction.
[@2:04] - Ivan’s programming background and how he got involved with Shuttle.
[@4:41] - What is Shuttle?
[@6:15] - Why choose Rust for Shuttle?
[@9:36] - Deciding to make Shuttle open source and community feedback.
[@12:38] - Shuttle AI and integration with ChatGPT.
[@18:04] - Shuttle Heroes program.
[@21:10] - Pain points working with Rust.
[@22:51] - Async runtime issues.
[@24:01] - What’s next for Shuttle?
[@26:22] - The best things and advantages about using Rust.
[@27:28] - Why startups are reluctant about using Rust.
[@32:14] - Moving to Linz and getting involved in Rust Linz.
[@36:10] - Ivan’s goal on making Rust education as accessible as possible.
[@37:26] - How to get hold of Ivan and get more information about Shuttle.
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma and Zeeshan Ali Khan

Jun 26, 2023 • 52min
Fish Folk with Erlend Sogge Heggen
Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@00:00] - Introduction to Fish Folk.
[@2:17] - Initial concerns about using Rust in a game development project and how it worked out.
[@5:46] - The inspiration behind Fish Folk.
[@8:05] - The importance of modding and building an open and community-oriented environment.
[@10:52] - Protection and licensing of the project.
[@14:38] - The process of finding developers and contributors to the project.
[@18:24] - Initial funding for the project and financing contributors.
[@22:19] - Legalization and registration.
[@23:37] - Fish Folk’s Kickstarter campaign.
[@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game.
[@25:50] - The decision to switch from Macroquad to Bevy.
[@31:40] - The overall experience and result of switching from Macroquad to Bevy.
[@32:49] - Experimenting with different approaches and models for multiplayer implementation.
[@35:22] - Plans on monetization.
[@40:57] - Timelines and deadlines for the release of the game.
[@44:39] - How to get involved with the project.
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma

Jun 16, 2023 • 1h 3min
Daily with Kwindla Hultman Kramer
Allen Wyma talks with Kwindla Hultman Kramer, Founder and CEO of Daily, and João Neves, Staff Engineer at Daily. Daily provides SDKs for building video applications on top of the WebRTC standard using Rust.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@00:00] - Introduction to Daily
[@05:00] - WebRTC Implementation and sharing across different platform
[@10:31] - The challenges of integrating C++ with WebRTC
[@19:16] - Signaling in WebRTC - Session setup and initial configuration
[@22:45] - Challenges in implementing WebRTC standards
[@27:21] - Handling and working around platform and browser differences when implementing WebRTC
[@30:51] - Daily’s mono repo approach for code sharing
[@33:30] - The process of building and releasing code in relation to different platforms and dependencies
[@35:57] - Integrating Rust, C, Objective C, and Swift for iOS development
[@37:20] - Daily’s automated testing processes
[@42:24] - Daily’s network simulation layer in their testing process
[@44:00] - The use of Rust in implementing network simulation for testing purposes
[@49:15] - Using WebAssembly alongside native code in an application, and the potential obstacles to consider
[@50:52] - Crates that are being used by Daily
[@52:44] - What would differentiate Daily compared to other solutions?
[@55:48] - Daily vs Zoom
[@56:38] - Other open-source projects from Daily
[@1:01:20] - Parting thoughts and how to get in touch with Daily
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma

Jun 9, 2023 • 50min
Slint 1.0 with Tobias Hunger
Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@00:00] - Introduction
[@04:02] - Slint updates and progress from the previous interview
[@06:15] - Upgrades that came along releasing of Slint 1.0
[@11:12] - Bugs fixed in Slint 1.0
[@12:43] - Stability, improved tooling and other key features in the Slint upgrade
[@15:34] - Multi-window support
[@18:26] - Screen reader accessibility and keyboard shortcut in Slint
[@22:04] - Raspberry Pi Pico and Zero 2 W
[@24:21] - Rust support, line buffering and graphics acceleration
[@26:10] - Other UIs that are out in the Rust space
[@27:17] - Handling bugs and feature reports
[@29:10] - Slint documentation
[@34:02] - Patch files
[@37:16] - Plans for the 1.1 release
[@38:51] - Interesting ways users used Slint API
[@40:30] - Slint users and Rust community feedback
[@43:35] - Requiring that users have a Rust compiler installed
[@46:31] - Programming with Rust vs C, C++
[@48:33] - Tobias’ great experience with the Rust community
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma

Jun 5, 2023 • 56min
Shuttle Launchpad with Stefan Baumgartner
Allen Wyma and Zeeshan Ali Khan talk with Stefan Baumgartner, contributor to the Shuttle Launchpad tutorial series on Rust.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
Twitter: @rustaceanfm
Discord: Rustacean Station
Github: @rustacean-station
Email: hello@rustacean-station.org
Timestamps
[@00:00] - Introduction
[@01:45] - What is Shuttle Launchpad and why was it created
[@03:34] - Shuttle Launchpad initial development
[@06:39] - Supporting multiple backends and databases
[@08:32] - How did Stefan get into Shuttle
[@10:27] - Rust, Shuttle, and security
[@12:57] - Rust community in Austria
[@15:27] - Rust Linz
[@17:33] - Stefan’s career background
[@21:19] - Language choice trade-offs
[@25:34] - Developer communication
[@27:15] - Gimoji
[@28:50] - Zed
[@30:00] - Copilot when working with Rust
[@32:12] - VS Code
[@33:14] - Shuttle Launchpad’s aim in making learning Rust much easier
[@37:50] - Initial issue of creating Shuttle Launchpad
[@45:25] - Differences with traditional linked list newsletters
[@48:09] - Other materials and ways to learn and get started with Rust
[@54:25] - Plugs for Gimoji and Shuttle Launchpad
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma and Zeeshan Ali Khan


