Naavik Gaming Podcast

Naavik
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Mar 1, 2024 • 1h 6min

Age of Empires Mobile / Balatro’s Success / Sony Layoffs / Apple Arcade Woes

Debates on Age of Empires Mobile release, Balatro's instant success, Sony's layoffs impacting PSVR devs, Apple Arcade developer concerns, and GRID's esports data platform support.
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Feb 25, 2024 • 1h 2min

XR: X-plore, X-plain, X-amine

Experts discuss XR as the future of entertainment, with insights on Apple and Meta's dominance, gaming content for XR devices, debates on the future of VR, and factors affecting XR technology adoption.
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Feb 23, 2024 • 1h 10min

Helldivers 2 Invades Steam / Xbox’s Big Non-Event / Supercell’s Annual Letter

The podcast dives into the success of Helldivers 2 on PlayStation and PC, Microsoft's strategic decisions for Xbox exclusives, the Epic Game Store's performance review and Fortnite's return to iOS. They also analyze Supercell's annual public letter and discuss the evolving dynamics of game development and distribution in the industry.
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5 snips
Feb 20, 2024 • 60min

Midnight, the AA Web 3 Games Consolidator

Hear about Midnight's ambitious plans in the struggling web3 gaming industry, including acquiring studios, AA games, and the MMO Evergreen. Dive into the intersection of mystery novels and gaming tokens, explore popular titles like Fortnite, and learn about Midnight's unique approach to web3 gaming.
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Feb 18, 2024 • 53min

Decoding Success: From Operator to Venture Capitalist

Shanti Bergel, a top performer in the games industry, discusses platform shifts, global expansions, sales, and startups focusing on distribution innovations. His insights on gaming VC and adapting to diverse audiences are valuable lessons from his career at EA, Gree, and FunPlus.
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Feb 11, 2024 • 55min

Games: Once Upon Now in Hollywood

Roy Lee, producer of films like the LEGO Movie and IT, discusses the deal making process for gaming adaptations and the upcoming Minecraft Movie and God of War TV and film properties. They explore the challenges of adapting video game properties, leveraging success to boost game sales, and balancing fan expectations. The significance of creating lasting impact and satisfying both hardcore fans and wider audiences is also highlighted.
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Feb 9, 2024 • 1h 9min

Disney x Fortnite / Heroes of Mavia Launch / WB Live Service Stumbles

Disney's $1.5 billion investment in Epic Games and potential collaboration with Fortnite. Lawsuit involving Mythical Games' $150 million investment debacle. Successful launch of Heroes of Mavia mobile web3 game and its implications for future of web3 gaming. Palworld's explosive growth and potential for smaller studios. Challenges and consumer backlash faced by WB's live service game Suicide Squad: Kill the Justice League. Potential crossover between Disney and Fortnite with DC versus Marvel fight.
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Feb 6, 2024 • 50min

Parallel, the $500 Million Web3 TCG

Parallel, a Toronto-based company building an ambitious sci-fi themed game, discusses the intersection of web3 and trading card games. They explore their target audience, revenue model, upcoming 3v3 team mode, gameplay mechanics, and distribution strategies. Additionally, they share their favorite games and express excitement for new releases.
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23 snips
Feb 4, 2024 • 1h 4min

The State of UGC Gaming in 2024

This podcast episode discusses the growing impact of user-generated content (UGC) in gaming, including trends and developments on platforms like Roblox and UEFN. It explores successful UGC experiences, game-changing features, and strategies for approaching this market. Additionally, it touches on the changing landscape of the gaming market, challenges faced by Fortnite compared to Roblox, unlocking creativity through UGC, and Novik's offerings.
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Feb 2, 2024 • 1h 2min

China's Regulations / Microsoft & EA Earnings / Apple’s Legal Challenges

China's proposed bans on game monetization tactics and their impact on Chinese game stocks; Tencent's CEO's reflections on the company's gaming performance and outlook on AI; EA's and Microsoft's earnings reports including boost from Activision Blizzard acquisition; Microsoft's layoffs at Activision Blizzard and Johanna Faries' new role at Blizzard; Apple's compliance with EU DMA law; smartphones surpassing Nintendo as primary gaming gateway for younger audiences.

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