

Role Playing Public Radio
Ross Payton
Commentary and Comedy Edition
Episodes
Mentioned books

Apr 30, 2014 • 1h 26min
RPPR Episode 99: Gaming with a Full Table
News: Check out the Devotees, a new Eclipse Phase adventure written by Caleb Stokes! The first part of the actual play is up. We also have a new digital audio recorder for the APs, a Zoom H2N. Higher quality APs for everyone! Also, I’m working on a new horror RPG called Ruin. BTW, have you checked out the video game I’m working on, Delver’s Drop?
Synopsis: During the last weekend, Tom and I got to play 2 games with some new players, including a 6 player Call of Cthulhu game. For this episode, we talk about our experiences playing with new players, especially in a large group. Tom also has a letter about his recent trip to New York, plus shout outs and anecdotes!
Shout Outs
Showa 1926-1939: A manga about the history of Japan as it rose to become an empire.
Firing Cheeseballs at a Dog: A stand up comedy special on Netflix.
Darkest Dungeon: Lovecraftian-themed video game RPG with great art and gameplay.
Comedy + Tragedy = Time: New Patton Oswalt comedy album.
Night Vale Live: It’s almost as perfect as Carlos’ hair. Almost.
The Raid 2: This. Fucking. Movie. Is. Amaze balls.
Sword and Mythos: Upcoming anthology of Lovecraftian-themed fantasy stories.
Kowloon Walled City: Great look into the fascinating self-governed community.
Goat Simulator: Because of reasons.
Wagamama: Delicious Japanese noodle restaurant in Boston
D20 Burlesque: nerdy burlesque strippers. ‘Nuff said.
Eclectic Eccentricities: Handcrafted dice jewelry and knicknacks.
Tiny Realms: An iOS RTS with original armies and gameplay
Song: Road Trip by Within the Giant

Apr 22, 2014 • 1h 12min
Modernizing Fantasy RPGs panel at PAX East 2014
Luke Crane (Burning Wheel, Mouse Guard, Torchbearer), Thor Olavsrud (Torchbearer) and Adam Koebel (Dungeon World) talk trash about boring (and offensive) ideas in fantasy RPGs while waxing poetic about OSR and indie RPGs. Drawing on over a decade of experience publishing fantasy RPGs, they promise to offend sensibilities and enlighten the curious to worlds undreamed. This panel was recorded at PAX East 2014.
Panelists: Luke Crane [Dungeon Master, Burning Wheel], Thor Olavsrud [Torchbearer, Barrow Wight], Adam Koebel [Kobold, Sage Kobold]

Apr 19, 2014 • 56min
What Is Happening to Tabletop Roleplaying Games? panel at PAX East 2014
The past 20 years have been a roller-coaster ride for RPGs. The release of Magic: The Gathering in 1993 changed the fundamental nature of the hobby gaming industry and forever altered the business of making and selling RPGs. Explore the recent history of the category through the lens of Dungeons & Dragons and Pathfinder, and hear predictions for the future of the hobby. This panel was recorded at PAX East 2014.
Panelists: Ryan Dancey [CEO, Goblinworks], Luke Peterschmidt [CEO, Fun to 11], Derek Lloyd [Owner, Battleground Games and Hobbies], Luke Crane [Tabletop Games Specialist, Kickstarter], Matt McElroy [Marketing Director, DriveThruRPG/OneBookshelf]

Apr 17, 2014 • 59min
Indie Boardgames: Design and Crowdfunding panel at PAX East 2014
Do you have a great boardgame design, want to make it yourself, but have no idea how to start? Join us as we take you through the trials, tribulations, and triumphs of independent tabletop game publishing. Thomas Eliot of Sixpence Games designed, Kickstarted, manufactured, and brought to retail Professor Pugnacious, and was on the Indie Boardgame Panel at PAX AUS 2013, while Christopher Batarlis just recently finished the Kickstarter for Secrets of the Lost Tomb. Learn from our experience, good decisions, and mistakes. Plus, see the launch of Sixpence Games’ newest Kickstarter, Cultists of Cthulhu, live during the panel! This panel was recorded at PAX East 2014.

Mar 23, 2014 • 1h 40min
RPPR Episode 98: I GM Therefore I Am
News: Caleb and I will be at Fear the Con this year! We will both be running games and attending events there. I will be at PAX East this year, as part of Pixelscopic, showing off their new game, Delver’s Drop. (Have I mentioned I’m working on it? I totally am!) Also, check out No Security, Caleb’s new book. I’ve also released 2 new short PDFs for Base Raiders: The Hedge Wizard and Agent Grayson. Also, I’m back from China. You can check the RPPR Tumblr for photos (scroll down).
Synopsis: After reading the Angry DM’s article on the 8 types of fun, I thought it would be interesting to discuss our philosophies towards running games and what kind of fun we get out of it. We each give our own unique perspectives on the topic, including our GM bucket lists. We also have shout outs and an anecdote or two.
Shout Outs
Snakehead: A fascinating book about the complexities of human smuggling from China to the United States.
True Detective: This. Fucking. Show.
The Massive: A post-apocalyptic naval adventure and mystery. A group of environmental activists search for their missing comrades in a world falling apart.
Black Mirror: The Twilight Zone meets the Internet and social media.
Eco-comics: Economic analysis of superhero tropes. I’ve linked to a good post from the blog.
Sojourn: New sci-fi anthology featuring authors like Matt Forbeck and Dan Repperger
Shock Doctrine: A controversial expose of global politics and economics.
Illustrated Guide to Criminal Law: Want to learn about the law? Like comics? ‘Nuff said!
One Punch Man: This. Fucking. Manga.
Dragonfall: An incredible campaign for Shadowrun Returns.
Song: Load Bearing Fungus by Salkovich.

Feb 15, 2014 • 57min
Game Designer’s Workshop: Posthuman Studios Interview
Back during Gencon 2013, Caleb and I hung out with the talented members of Posthuman Studios and talked about many a topic, including game design and the tabletop RPG industry. If there is one interview you listen to this year, make it this one!

Feb 8, 2014 • 45min
One Roll to Rule Them All: Arc Dream Publishing and the One Roll Engine at Gencon 2013
Caleb recorded a panel discussion at Gencon 2013 about Arc Dream’s One Roll Engine games, from Godlike to Better Angels, led by Shane Ivey. Find out what’s going with the system and how it came to be.

Feb 1, 2014 • 1h 17min
RPPR Episode 97: Tribes of Tokyo Post-Mortem
Thanks to Crazon for the art!
Synopsis: After the conclusion of our Night’s Black Agents campaign, Tribes of Tokyo, we sat down to discuss what went right and what went wrong. I talk about my inspiration for the campaign, including the Long Vaults. Caleb, Aaron, and Tom describe their experiences playing the game, including their critique of Night’s Black Agents as a game.

Jan 23, 2014 • 1h 23min
Game Designer Workshop Episode 3: Game Mechanics
News: Hebanon Games is proud to present the print version of No Security! Get your copy today.
Synopsis: The nuts and bolts of any game are, well, the nuts and bolts. Creating and balancing game mechanics is a tricky business, especially with a brand new system. Caleb and I discuss our thoughts on designing new game mechanics in connection with Caleb’s game-in-progress, Red Markets. Enjoy!

Jan 17, 2014 • 57min
Putting More History in Your Story at Gencon 2013
Both RPGs and fiction draw heavily on historical cultures and narratives, even for a new setting. This panel recorded at Gencon 2013 discusses how real history can be twisted, altered, mashed up, or remixed to create compelling games. It features industry veterans Keith Baker, Jessica Banks, Kenneth Hite, and Lewis Pulsipher.


