Software Engineering Radio - the podcast for professional software developers

team@se-radio.net (SE-Radio Team)
undefined
Mar 30, 2008 • 1h 4min

Episode 91: Kevlin Henney on C++

In this episode, we talk with Kevlin Henney about the C++ programming language. We look at the history and the culture of the language, and how it went through several phases in its evolution. We also take a look at some of the special language features of C++ and their overall influence.
undefined
Mar 22, 2008 • 37min

Episode 90: Product Line Engineering, Pt. 3, with Charles Krueger

In this episode Charles Krueger, a well-known member of the product line engineering community, talks about his long term experiences in the field. Charles is also the founder and CEO of a company that provides tooling for variability management and product derivation. Besides some clarifications on terms like product line architecture and reference architecture, you also learn what kind of preconditions need to exist before product line engineering can be applied successfully.
undefined
Mar 12, 2008 • 53min

Episode 89: Joe Armstrong on Erlang

In this Episode we're talking about Erlang with its creator Joe Armstrong. We started by looking at the history of the Erlang language and why it is so relevant today. We then looked at Joe's approach to Concurrency Oriented Programming and its main ingredients: share nothing, lightweight concurrency and pure message passing. We also compared this to the classic shared memory approach to concurrency. We then looked at other interesting aspects of Erlang, such as its functional nature (and why this is important to concurrency) and pattern matching. Next we discussed how to implement distribution and fault tolerance, and we took a look at OTP, the "application server" for Erlang. We concluded the conversation with a littel discussion about how Erlang was designed, it's current community as well as its future.
undefined
Mar 2, 2008 • 47min

Episode 88: The Singularity Research OS with Galen Hunt

In this episode we talk to Galen Hunt about the Singularity research OS. Galen is the head of Microsoft's OS Research Group and, together with a team of about 30 other researches, has built Singularity. We started our discussion by covering the basics of Singularity: why it was designed, what the goals of the project are as well as some of the architectural foundations of Singularity: software isolated processes, contract-based channels and manifest-based programs. In this context we also looked at the role of the Spec# and Sing# programming languages and the role of static analysis tools to statically verify important properties of a singularity application. We then looked a little bit more closely at the role of the kernel and how it is different from kernels in traditional OSes. In a second part of the discussion we looked at some of the experiments the group did based on the OS. These include compile-time reflection, using hardware protection domains, heterogenerous multiprocessing as well as the typed assembly language We closed the conversation with a look at some of the performance characteristics of Singularity, compatibility with traditional operating systems and a brief look at how the findings from Singularity influence product development at Microsoft.
undefined
Feb 21, 2008 • 60min

Episode 87: Software Components

In this episode, Michael and Markus talk about software components. We first looked at a couple of attempts at defining what a component is. We then provided our own definition that will be used in the rest of the episode. We then looked at the promises of component-based development: why are components useful? We then discussed some of the typical metadata components should specify to make them useful. We discussed to some extent typical variations in component models. The next topic was the separation of concerns between the component functionality and functionality provided by the component's execution environment (aka. container). We then compared components with other (more or less) related technologies such as OO and SOA. We concluded the episode with the notion of architecture as language, where you use a formal DSL to describe a system's architecture. Components are the basic building block for this approach.
undefined
Feb 11, 2008 • 40min

Episode 86: Interview Dave Thomas

This episode is an interview with Dave Thomas (OTI Dave or Smalltalk Dave, not PragDave). We started our discussion with a look at the (non-)success of objects and components. We then discussed some history behine Eclipse and Dave's role in OTI. We then compared Smalltalk and Ruby and looked at the promises of small and powerful languages such as Lisp. We also discussed the role of (static) type systems and the role of tool support for languages. We then switched gears and looked at what is necessary to scale agile development to the level of large organizations and how techniques from lean production and manufacturing as well as product management can play an important role. In the last part of the interview we looked at the state of research today, and especially the relationship between industry and academia in this area. We concluded the interview with Dave's opinion on what it takes to be a good developer.
undefined
Feb 1, 2008 • 52min

Episode 85: Web Services with Olaf Zimmermann

In this Episode we're talking about Web Services with IBM's Olaf Zimmermann. We mainly focus on the WS-* stack. We also discuss a couple of SOA foundations and architectural decisions that need to be taken when building an SOA using Web Serivces. We also briefly mention the REST vs. WS-* debate.
undefined
Jan 22, 2008 • 1h

Episode 84: Dick Gabriel on Lisp

In this Episode we're talking with Dick Gabriel on Lisp. We started by looking at artificial intelligence as the historic context of Lisp, the goals AI tried to reach, and how Lisp was supposed to help reach those. We then discussed the language itself, starting with the Data As Program / Program As Data concept that is a foundation for Lisp. Then we discussed adding a meta-circular interpreter, programming as language development, and the blurred boundary between language and frameworks (because everything uses the same syntax). We then talked about Lisp's type system and the importance of macros to extend the language. The next section concerned CLOS, the Common Lisp Object System and its important concepts: generic functions, multimethods, mixins, and method combination. We also briefly looked at the meta-object protocol but agreed this is a topic for a separate episode. After a discussion about the various dialects of Lisp and Scheme, we concluded the Lisp discussion by explaining why Lisp did not really catch on ("AI Winter") and Lisp's role in today's industry. We ended the episode with a couple of details about Dick's other life as a poet and his Poem a Day effort. Make sure you listen till the end, where we have added a song about Lisp (courtesy of Prometheus Music.)
undefined
Jan 12, 2008 • 40min

Episode 83: Jeff DeLuca on Feature Driven Development

In this episode we talk with Jeff DeLuca about Feature Driven Development (FDD). As one member of the agile methods family FDD is not so famous as Scrum or Extreme Programming but is becoming more and more popular, especially for situations where you have fixed price contracts. As the inventor of FDD Jeff gives short introduction to the method itself, talks about the basic ideas behind FDD and discusses with us how FDD relates to other members of the agile family.
undefined
Jan 2, 2008 • 51min

Episode 82: Organization of Large Code Bases with Juergen Hoeller

In this episode Eberhard Wolff speaks with Jürgen Höller, the co-found of the Spring framework. Spring is a tremendously successful Java framework so they discuss the design of large frameworks and the issues that arise in the evolution. Jürgen explains the management of dependencies in the framework, how to structure such a framework, how to offer compatibility for the existing user base while evolving the framework and the role of metrics during development.

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app