The Game Design Round Table

Dirk Knemeyer & David V. Heron
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Sep 9, 2025 • 46min

BtC - Matthew Dunstan on Making and Nurturing Connections with Publishers

In this episode of Behind the Cardboard, host Ellie Dix sits down with prolific designer Matthew Dunstan, co-designer of Battle for Boulders, to talk about the art of building and maintaining relationships with publishers. They explore why nurturing these connections is so valuable, strategies for starting relationships without prior contacts, and how to strike the right balance between persistence and pressure. Ellie and Matthew also share their own positive experiences with publishers and discuss how these relationships play a role even in self-publishing. A practical and insightful conversation for anyone navigating the world of game design.
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Sep 2, 2025 • 44min

Season: RPG - Interlude: The Second Round Table

In this RPG interlude, hosts Dirk Knemeyer and David Heron return to the table to revisit some of the big conversations from recent episodes. From the debate over whether RPGs are best enjoyed for combat or storytelling, to how "serious games" balance education and fun, they unpack listener feedback and expand on earlier ideas. The discussion also touches on the evolving structure of RPG categories and the dynamic relationship between designers and GMs. A reflective, thought-provoking round table that keeps the conversation going.
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Aug 26, 2025 • 42min

BtC with April Mitchell on Sizzle Reels

In this episode of Behind the Cardboard, host Ellie Dix chats with game designer April Mitchell about the power of sizzle reels in pitching and promoting games. April breaks down what makes a great sizzle reel, from highlighting the right features to keeping things visually engaging. They discuss the do's and don'ts of showcasing your game on video, along with practical tips for making your reel stand out. A perfect listen for designers looking to bring their games to life on screen.
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Aug 19, 2025 • 1h 2min

Season: RPG - GM as Designer with Justin Alexander

Justin Alexander, a veteran RPG designer and author, shares his extensive knowledge on the role of Game Masters as designers. He discusses the importance of connecting narrative ideas to game mechanics, which enhances the overall RPG experience. Justin also addresses the challenges faced by new GMs and provides valuable insights into onboarding players through innovative game designs like Magical Kitty. He emphasizes the need for explicit guidance to avoid common GM mistakes and how effective communication can bridge the gap between published materials and actual gameplay.
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Aug 12, 2025 • 50min

BtC with Fertessa Allyse on Sell Sheets

In this episode of Behind the Cardboard, host Ellie Dix talks with game designer Fertessa Allyse, known for Wicked & Wise and Cascadia Junior. They dive into the world of sell sheets—why they matter, what to include, and how to craft one that grabs attention. Fertessa shares tips on outlining your game effectively, finding its unique hook, and blending your elevator pitch seamlessly into the design. Whether you're prepping for a pitch meeting or just curious about the business side of game design, this episode is packed with practical advice.
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Aug 5, 2025 • 56min

Season: RPG - Interlude: Welcome to Willowbank

David and Dirk go over David's newest project, Willow Bank. Revolving around DnD, (for all of you DnD enthusiasts), they have a captivating conversation on the flaws of DnD and create a vein of discussion for these topics.
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6 snips
Jul 30, 2025 • 1h 3min

Season: RPG - Listener Question

Today, Dirk and David come together to answer some listener questions from the Discord. Most of these questions surround RPG's, although the discussions branch out into deeper waters, as the two of them dissect some of the themes brought up by various listeners.
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Jul 23, 2025 • 55min

BtC - Special Edition: Dominic Crapuchettes

In this special edition of Behind the Cardboard, host Ellie Dix sits down with legendary game designer and publisher Dominic Crapuchettes, the creative mind behind Say Anything, Wits and Wagers, and Evolution. They explore how Dominic captures a game's intended experience, the role of playtesting when publishing, and the creative tension between designing for fun vs. marketability. Plus, hear the surprising story behind organizing the first US game convention. Packed with insight, inspiration, and behind-the-scenes stories, this is a must-listen for game design enthusiasts.
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Jul 15, 2025 • 27min

Season: RPG - Serious Games Pt.2

Host Kathryn Hymes (@katehymes, thornygames.com) is joined by renowned designers Jason Morningstar (bullypulpitgames.com) and Randy Lubin (@randylubin, randylubin.com) to explore the world of "serious games"—games designed for education, training, and social impact. They share unique game experiences, discuss the challenges of designing beyond entertainment, and debate the usefulness of the "serious games" label.
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Jul 8, 2025 • 48min

Season: RPG - Serious Games Pt.1

Host Kathryn Hymes (@katehymes, thornygames.com) is joined by renowned designers Jason Morningstar (bullypulpitgames.com) and Randy Lubin (@randylubin, randylubin.com) to explore the world of "serious games"—games designed for education, training, and social impact. They share unique game experiences, discuss the challenges of designing beyond entertainment, and debate the usefulness of the "serious games" label.

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