XR AI Spotlight

Gabriele Romagnoli
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Jul 16, 2025 • 51min

Varjo Just Made Gaussian Splatting Enterprise-Ready

Knut Nesheim has a background in large-scale machine learning systems and big data. He leads the engineering teams building Teleport, the Gaussian splatting tool created by Varjo, the Finnish hardware company renowned for the top-tier MR headset used by the most demanding businesses and enterprises worldwide. In this conversation we take a deep dive at the intersection of Gaussian splatting and VR.We look at the very technological foundation of TeleportUnique features it offers to usersThe obvious consequences of their unrelenting pursuit of photorealism… with 2 caveatsHow this all fit within the bigger vision of serving top-tier enterprises worldwideSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH KNUT⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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6 snips
Jul 9, 2025 • 48min

How to Build Worlds (and Make Money) on Viverse

Andranik Aslanyan is Head of Growth for VIVERSE at HTC, where he leads business strategies across marketing social media and product development to grow and scale this world-building platform built on the web for the web. In this conversation, we look at:A unique feature offered to world builders to help them overcome the limitations of the webHow can creators monetise their work on ViverseHow Viverse has implemented Gaussian SplattingA precious advice he gives to world buildersSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH ANDRANIK⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Jul 2, 2025 • 50min

What It’s Really Like to Build Vision Pro Apps Today

Matt Hoerl is a designer building things that feel inevitable once they exist. He founded Beautiful Things in 2024, a studio crafting AI native spatial experiences for the Apple Vision Pro. His visionOS apps have been globally featured by Apple Editors and selected as “Best in Education” and “Best in Design.” In this conversation we look at:His impressions about WWDC and what it unlocks for developers and usersWe went to the moon to experience Beautiful thingsSeveral ways in which the team has implemented AI in their appsThe second biggest wish Matt wants from AppleSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Jun 25, 2025 • 48min

The Art of Designing Believable AI Agents

Yuqian Sun is a Chinese AI narrative researcher based in London and currently a doctoral student at the Royal College of Art.Leveraging her expertise in interactive media, she creates narrative experiences that feel alive and extend beyond video games and into our daily lives through conversational AI agents. She explores this topic through chatbots, games and interactive installations, which expand the boundary of fiction through human or non-human language interactions. In this conversation, we look at:The driving principles she follows when building believable AI AgentsLanguage and cultural barriers in the context of AI and HumansHer strong stance on AI-generated contentA precious advice she gives to all creators out there who simply “hate AI”Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH YUQIAN⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Jun 17, 2025 • 47min

The Best (and Worst) of the Camera API on Quest

Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over the past years he has worked on several projects and full games that merge physical and digital and push the boundaries of what the current generation of headsets is capable of.His recent research has been focused on the camera API leading to some of the craziest AND most polished prototypes I have seen, giving us a glimpse of the future of human computer interaction. Today we will dive into the Camera API and understand:- What is currently the biggest limitation- What are some creative uses you might not have thought about- How he implemented ball tracking in the working prototype, I personally tested- An important question you should ask yourself before even startingSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Jun 11, 2025 • 41min

3D Animation with AI and Beyond

Naureen Mahmood is the CEO & co-founder of Meshcapade, an award-winning tech startup based in the heart Europe’s largest AI ecosystem, Cyber Valley.At Meshcapade she is applying her work on human understanding for training AI avatars to see, understand and interact just like humans. This goes way beyond animating game characters. Meshcapade is developing the world's first and only 3D human behavior engine to power human-like interactions and behaviors for AI characters, virtual beings and humanoid robots.We look at the very research foundation built by MeshcapadeThe SMPL model, that is now the de facto standard for computer visionHow Meshcapade fits within the workflows of animatorsThe broad range of use cases that go beyond gamingAnd all this effort is the foundation for how we will be able to interact with avatars, characters or virtual agentsSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH NAUREEN⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Jun 4, 2025 • 47min

Physical First: Rethinking UX for Spatial Computing

Orlando Mathias is a truly hands-on designer traversing the full breadth of product innovation from Strategy through to the nitty gritty of design & prototyping. He has led product innovation projects with Meta, Samsung 's Design Studio, and worked alongside Google's team on their gestural technology. He has now funded THE BLEND a design firm championing a physical first approach helping organisations anticipate and design our blended future. In this conversation, we will discover:What is his ideation and design processHis experience with Snap SpectaclesWhat are the lessons he learned from working with those who understand the physical space much better than digital designersHow to avoid the biggest mistake you can make when designing spatial interactions and interfacesWhat he learned from leading teams during high-stakes design projects Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH ORLANDO⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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11 snips
May 28, 2025 • 47min

Why Gaussian Splatting Changes Everything for the 3D Web

Lisa Maria Egger, Co-founder & COO at Arrival.Space, an award-winning immersive web-based platform developed by Stratum1 that empowers people to create, connect, share, and explore next-generation content wherever you want on VR headset, mobile or the browser. In this conversation, we will look at:The key feature that turns Gaussian Splatting into the next level web contentHow these spaces can be experienced on web, mobile, and in VRA storytelling feature  I have never seen in any other platformThe core reasons why this must be built on the open webSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH LISA⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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May 21, 2025 • 47min

Designing the Future of E-Commerce with XR and AI at Amazon

Xiaobi (Iris) Pan is a globally recognised pioneer in the field of Emerging Technology Design. She is the mind behind interactive installations that blend digital and physical, visited by millions of participants.Currently, Iris is a Lead Designer at Amazon. There, she is dedicated to using technologies such as Augmented Reality and Artificial Intelligence to revolutionise the consumer experience for both business and social good. (snippet 1)We covered a lot during this conversation. We start discussing:How these technologies drive business impactThe one question that helped her bring her ideas to another levelA design model she follows to combine gamification, interaction and value for brandsWe end up discussing the future of human-computer interactionSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH XIAOBI⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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May 7, 2025 • 49min

Why Pros Use ComfyUI and How to Get Started

Lovis Odin is a French interactive designer specialising in 3D, XR and motion. With the advent of AI he started digging into tools and workflows to accelerate and augment the work of creatives, and today he will share with us how comfy UI has become one of the primary weapons in his toolset. ComdyUI can feel quite intimidating but I ended the conversation knowing so much more and ready to dive in. We will talk about:How to get started with ComfyUIWhat are the hardware requirements for various applications and alternatives if your rig is not up to the taskHis professional experience when working with brandsAdditional resources and platforms to help AI artists in their professional journeySubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/OUR SPONSORVisit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription ***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast

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