

New Books in Communications
Marshall Poe
This podcast is a channel on the New Books Network. The New Books Network is an academic audio library dedicated to public education. In each episode you will hear scholars discuss their recently published research with another expert in their field.
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Discover our 150+ channels and browse our 28,000+ episodes on our website: newbooksnetwork.com
Subscribe to our free weekly Substack newsletter to get informative, engaging content straight to your inbox: https://newbooksnetwork.substack.com/
Follow us on Instagram and Bluesky to learn about more our latest interviews: @newbooksnetworkSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications
Episodes
Mentioned books

Sep 4, 2024 • 34min
Jordan Magnuson, "Game Poems: Videogame Design as Lyric Practice" (Amherst College Press, 2023)
Scholars, critics, and creators describe certain videogames as being “poetic,” yet what that means or why it matters is rarely discussed. In Game Poems: Videogame Design as Lyric Practice (Amherst College Press, 2023), independent game designer Jordan Magnuson explores the convergences between game making and lyric poetry and makes the surprising proposition that videogames can operate as a kind of poetry apart from any reliance on linguistic signs or symbols.This rigorous and accessible short book first examines characteristics of lyric poetry and explores how certain videogames can be appreciated more fully when read in light of the lyric tradition—that is, when read as “game poems.” Magnuson then lays groundwork for those wishing to make game poems in practice, providing practical tips and pointers along with tools and resources. Rather than propose a monolithic framework or draw a sharp line between videogame poems and poets and their nonpoetic counterparts, Game Poems brings to light new insights for videogames and for poetry by promoting creative dialogue between disparate fields. The result is a lively account of poetic game-making praxis.Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Sep 3, 2024 • 53min
Chris Richardson, "Batman and the Joker: Contested Sexuality in Popular Culture" (Routledge, 2020)
In Batman and The Joker: Contested Sexuality in Popular Culture (Routledge, 2020), Chris Richardson presents a cultural analysis of the ways gender, identity, and sexuality are negotiated in the rivalry of Batman and The Joker. Richardson's queer reading of the text provides new understandings of Batman and The Joker and the transformations of the Gotham Universe throughout its 80-year existence. In particular, Richardson investigates how artists, writers, and fans engage with, challenge, and interpret gendered and sexual representations of this influential and popular rivalry. Fans of Batman and The Joker will find this work engaging and applicable across a range of scholarly fields and popular interests. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Sep 3, 2024 • 24min
Sarah Malanowski and Nicholas R. Baima, "Why It's Ok to Be a Gamer" (Routledge, 2024)
If you enjoy video games as a pastime, you are certainly not alone—billions of people worldwide now play video games. However, you may still find yourself reluctant to tell others this fact about yourself. After all, we are routinely warned that video games have the potential to cause addiction and violence. And when we aren’t being warned of their outright harms, we are told we should be doing something better with our time, like going outside, socializing with others, or reading a book. Playing video games is thus often seen at best as a waste of time, and at worst a source of violent tragedy.Why It's Ok to Be a Gamer (Routledge, 2024) takes on the pervasive assumption that playing video games is a childish and time-wasting hobby, and a potentially addictive and dangerous one at that. It argues instead that there are many ways in which gaming can help us flourish, for example by: developing genuine friendships and other meaningful relationships with others, helping us cultivate a virtuous personal character, giving us a unique aesthetic experience, providing us with psychological benefits, and just plain helping us relax and enjoy ourselves. Video games are not just for those with no life; on the contrary, they can help contribute to a rich and meaningful life.Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Sep 1, 2024 • 1h 5min
Wendy Salkin, "Speaking for Others: The Ethics of Informal Political Representation" (Harvard UP, 2024)
We are familiar with the idea of a formal representative, and perhaps the idea of a formal political representative readily comes to mind. Roughly, this is someone who has been selected by an official process to hold a political office where he or she is tasked with promoting, advocating, and speaking for a constituency. However, we are also familiar with informal representatives: those who speak for a constituency but are not appointed by formal processes. Once again, the idea of an informal political representative is probably familiar: rock stars and other celebrities commonly claim to “speak for” others with respect to distinctively political matters, and they are understood by the public to (informally) represent a constituency.Of course, there are lots of ways in which informal political representation can go wrong. Surprisingly, the topic has not been thoroughly theorized. Until now. In Speaking for Others: The Ethics of Informal Political Representation (Harvard University Press 2024), Wendy Salkin develops an intricate framework for thinking about informal political representation. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 31, 2024 • 46min
Mel Stanfill, "Fandom Is Ugly: Networked Harassment in Participatory Culture" (NYU Press, 2024)
In their latest book, Fandom is Ugly: Networked Harassment in Participatory Culture (NYU Press, 2024), Mel Stafill highlights the importance of considering contemporary public culture through the lens of fan studies The Gamergate harassment campaign of women in video games, the “Unite the Right” rally where hundreds of Confederate monument supporters cried out racist and antisemitic slurs in Charlottesville, and the targeted racist and sexist harassment of Star Wars’ Asian American actress Kelly Marie Tran all have one thing in common: they demonstrate the collective power and underlying ugliness of fandoms. These fans might feel victimized or betrayed by the content they’ve intertwined with their own identities, or they may simply feel that they’re speaking truth to power. Regardless, by connecting via social media, they can unleash enormous amounts of hate, which often results in severe real-world consequences. Fandom Is Ugly argues that reactionary politics and media fandoms go hand in hand, and to understand one, we need to understand the other. Stanfill pushes back on two mainstream assumptions: that media and the pleasure of consumption are frivolous and unworthy of study, and that fandoms are inherently progressive. Drawing on a corpus of angry social media posts, Fandom Is Ugly finds that ugly moments happen when deep emotional attachments collide with social structures and situations that have been misunderstood. By holistically examining the forms of ugly fandom in cases that touch upon race, gender, and sexuality, Fandom Is Ugly produces a comprehensive theory of the negative sides of fan attachments. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 31, 2024 • 38min
Beth Driscoll, "What Readers Do: Aesthetic and Moral Practices of a Post-Digital Age" (Bloomsbury, 2024)
What is reading? In What Readers Do: Aesthetic and Moral Practices of a Post-Digital Age (Bloomsbury, 2024) Beth Driscoll, an Associate Professor in Publishing, Communications and Arts Management at the University of Melbourne, explores this question by situating reading in a variety of contemporary social contexts. The book’s analysis engages with a range of academic fields to understand the study of reading, and offers a unique theoretical framework to understand the practices and meanings associated with reading in a variety of settings. The book also draws on a range of online and physical world case studies, from the aesthetics of ‘bookstagram’ through to behaviours and networks at book groups and literary festivals. The book is an essential read for a huge range of academics from the social sciences and humanities, as well as for anyone interested in reading! Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 30, 2024 • 39min
John V. Pavlik, "Journalism and the Metaverse" (Anthem Press, 2024)
Journalism has been in a state of disruption since the development of the Internet. The Metaverse, or what some describe as the future of the Internet, is likely to fuel even further disruption in journalism. Digital platforms and journalism enterprises are already investing substantial resources into the Metaverse, or its likely components of artificial intelligence, augmented reality and virtual reality. Although research shows most of the public has little knowledge of the Metaverse, many are keenly interested in what it or its components may bring.Journalism and the Metaverse (Anthem Press, 2024) by Dr. John Pavlik critically examines the nature of the Metaverse and its implications for journalism. In particular, the book will examine how the advance of a broadband, interactive and immersive Internet called the Metaverse may change the content and format of news, the nature of journalistic work, who or what is a journalist, the nature and structure of the new industry and how it is funded, as well as the fundamental role of journalism in a digital society.In particular, this book builds on a vision of the Metaverse as an immersive and interactive virtual world, a key development in the next generation of the broadband, publicly accessible Internet. Broadband means high-speed, high-bandwidth Internet connectivity, especially wirelessly. Immersive refers to enveloping, 3D forms of media and communication. Today, we often see immersive media in the form of augmented reality (AR) or virtual reality (VR) or other forms of what are labeled extended Reality (XR). Fueled by artificial intelligence, these forms are three dimensional (3D), they have depth and they surround the user in a 360 virtual world visually and aurally (and potentially via other senses, including the haptic). Interactive means both user-to-user engagement (e.g., social media) as well as an exchange between the user and the enveloping content experience of a virtual world. This book examines the implications of the Metaverse for journalism in four broad domains, including content, how journalists work, structural and systemic considerations, and user and public engagement with news.This interview was conducted by Dr. Miranda Melcher whose new book focuses on post-conflict military integration, understanding treaty negotiation and implementation in civil war contexts, with qualitative analysis of the Angolan and Mozambican civil wars. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 26, 2024 • 57min
Yerkebulan Sairambay, "New Media and Political Participation in Russia and Kazakhstan" (Rowman and Littlefield, 2023)
Dr. Yerkebulan Sairambay’s New Media and Political Participation in Russia and Kazakhstan (Rowman and Littlefield, 2023) confronts the sociological problem of the usage of new media (social media, the Internet, digital technologies, messaging applications) by young people in political participation. This book not only sheds light on the ways in which new media use contributes to the nature of political participation in Kazakhstan and Russia, but also explains why citizens use these tools in their civic engagement. Dr. Sairambay sets his sights on what occurs downstream, i.e., not in the minds of political leaders and/or well known oppositionists, but on the ground in specific contexts such as cities, towns, and villages by young people.For a similar interview in the Russian language, see Dr. Sairambay’s podcast episode with the University of Tartu’s Centre for Eurasian and Russian Studies.Cholpon Ramizova is a London-based writer and researcher. She holds a Master's in Migration, Mobility and Development from SOAS, University of London. Her thematic interests are in migration, displacement, identity, gender, and nationalism - and more specifically on how and which ways these intersect within the Central Asia context. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 23, 2024 • 56min
Uluğ Kuzuoğlu, "Codes of Modernity: Chinese Scripts in the Global Information Age" (Columbia UP, 2023)
In the late nineteenth century, Chinese reformers and revolutionaries believed that there was something fundamentally wrong with the Chinese writing system. The Chinese characters, they argued, were too cumbersome to learn, blocking the channels of communication, obstructing mass literacy, and impeding scientific progress. What had sustained a civilization for more than two millennia was suddenly recast as the root cause of an ongoing cultural suicide. China needed a new script to survive in the modern world.Codes of Modernity: Chinese Scripts in the Global Information Age (Columbia UP, 2023) explores the global history of Chinese script reforms--efforts to alphabetize or simplify the writing system--from the 1890s to the 1980s. Examining the material conditions and political economy underlying attempts to modernize scripts, Uluğ Kuzuoğlu argues that these reforms were at the forefront of an emergent information age. Faced with new communications technologies and infrastructures as well as industrial, educational, and bureaucratic pressures for information management, reformers engineered scripts as tools to increase labor efficiency and create alternate political futures.Kuzuoğlu considers dozens of proposed scripts, including phonetic alphabets, syllabaries, character simplification schemes, latinization, and pinyin. Situating them in a transnational framework, he stretches the geographical boundaries of Chinese script reforms to include American behavioral psychologists, Soviet revolutionaries, and Central Asian typographers, who were all devising new scripts in pursuit of informational efficiency. Codes of Modernity brings these experiments together to offer new ways to understand scripts and rethink the shared experiences of a global information age. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

Aug 23, 2024 • 48min
Bessie N. Rigakos and Wesley R. Bishop, "Liberating Fat Bodies: Social Media Censorship and Body Size Activism" (Palgrave Macmillan, 2024)
Using a multidisciplinary and intersectional approach, Liberating Fat Bodies: Social Media Censorship and Body Size Activism (Palgrave Macmillan, 2024) by Dr. Wesley Bishop & Dr. Bessie Rigakos explores the social factors that influence the ways in which societal norms police fat bodies. Chapters examine the racist and colonial constructions of Western beauty norms as well as the evolution of anti-fat bias and fat liberation, before delving into the relationship between social media and body size activism, with a particular emphasis on social media companies censoring fat people. The authors draw on first-person narratives of artists, activists, and fat social media users to unpack how, these mostly women, have used their bodies to transform the negative social perceptions of fat people.This interview was conducted by Dr. Miranda Melcher whose new book focuses on post-conflict military integration, understanding treaty negotiation and implementation in civil war contexts, with qualitative analysis of the Angolan and Mozambican civil wars. Learn more about your ad choices. Visit megaphone.fm/adchoicesSupport our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications


