
Josh Scherr
Experienced game narrative designer and writer formerly at Naughty Dog for over two decades, co-writer on Uncharted 4, Uncharted: The Lost Legacy and The Last of Us Part II, now a narrative consultant running Cautionary Tales.
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Mar 18, 2026 • 0sec
Episode 4: Josh Scherr
Josh Scherr, a narrative designer and writer formerly at Naughty Dog and now running Cautionary Tales, talks about reactive dialogue in games. He explores using names over time, balancing scripted moments with procedural systems, and when silence or combat barks best serve storytelling. Conversation touches on hint design, avoiding accidental humor, and how animation and sound shape character.


