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Dan Fornace
Game director and designer at Aether Studios, creator of Rivals of Aether and Rivals of Aether II, known for designing competitive platform-fighting games and leading their technical and design development.
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Dec 16, 2025
• 45min
Rivals of Aether with Dan Fornace
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Dan Fornace, the creative mind behind Rivals of Aether and its sequel, shares insights on developing captivating platform-fighting games. He discusses how he blends competitive mechanics with accessibility, citing wave-dashing as a key feature. The evolution from GameMaker to Unreal Engine 5 showcases the game's technical growth, while balancing character viability in competitive play remains a priority. Fornace also highlights the community's role, including crossovers with other gaming scenes, and the importance of robust internal tools for development.
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