
Friends Per Second We played (and loved) Resident Evil Requiem | Friends Per Second #87
Feb 1, 2026
Chris Plante, journalist and podcaster (co-founder of Polygon and host of Post Games), joins to talk games and industry trends. They dive into hands-on impressions of Resident Evil Requiem, debate Xbox Dev Direct highlights like Forza and Fable, and unpack live-service woes around High Guard. Short takes on indie gems and arcade nostalgia round out the chat.
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Why Chris Built Post Games For An Older Audience
- Chris turned 40 and launched Post Games to create content aimed at an older gaming audience he felt underserved.
- He wanted shows that reflect life stages and deeper cultural questions rather than only trend-focused coverage.
One-Person Podcast Format Lets Deep Reporting On Games
- Single-host, produced podcasts can explore gaming culture with focused reporting and expert interviews.
- Chris Plante made Post Games to ask deep questions (e.g., censorship, lost sites) in a tightly edited, NPR-inspired format.
Hands-On With Leon’s Chainsaw And Grace’s Stealth
- Lucy played Leon’s chainsaw-packed third-person opener and then spent two hours in Grace’s first-person stealth, switching perspectives for advantage.
- The chainsaw decapitates crowds, while Grace must sneak; Lucy found the contrast cathartic and unnerving.





