
Kinda Funny Gamescast: Video Game Podcast Directive 8020 Review - Kinda Funny Gamescast
May 11, 2026
The crew digs into Directive 8020’s bugs, multiplayer save issues, and how stealth mechanics affect group play. They debate performance differences across platforms and weigh pacing, length, and replayability. The conversation finishes with a fun Supermassive Games retrospective and ideas for what the studio should make next.
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Transcript
Episode notes
Gameplay Focus Dilutes Supermassive Storytelling
- Directive 8020 shifts Supermassive toward more gameplay-heavy entries with stealth and puzzles, changing the franchise's balance.
- Hosts felt gameplay overshadowed story and character investment, reducing emotional stakes compared with past titles like House of Ashes.
Multiplayer Session Ended By Progression Bug
- Blessing played multiplayer with friends and hit a game-breaking progression bug that forced restarting from the beginning on Survivor mode.
- The group reached chapter five before quitting due to time and the inability to resume at the previous checkpoint.
Random Unlock Fixed After Hours Of Retry
- Joey experienced the same progression hang as Blessing, replaying chapters multiple times before the game finally advanced for no obvious reason.
- He spent hours experimenting with turning-point choices before it unpredictably unlocked chapter two.
