
297. AMD Zen 6 Hybrid CCD Leak, RX 9070 XT, Nvidia RTX 5070 Ti, AI | Bryan Heemskerk
Feb 18, 2025
Join Bryan Heemskerk, an Art Director at Massive Damage Games with a decade of experience in game development, as he dives into the complexities of modern gaming technology. They discuss why AMD scrapped its 32-core Zen 6 design and the implications of RDNA 4. Explore the real impact of Unreal Engine 5 and the expected performance of the Nvidia RTX 5070 Ti. Bryan shares insights on how generative AI might change game development, along with the ethical concerns that come with it. A fascinating conversation for tech and gaming enthusiasts!
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Upscaling Tech Considerations
- Integrating DLSS or FSR can introduce QA challenges due to engine and hardware vendor patch asynchronicity.
- Thoroughly test and consider potential breakages before implementing, as seen with Helldivers 2's decision.
Hypothetical RPG Development
- For a $150M RPG, Bryan might use Unreal Engine 4 over 5 due to performance concerns.
- He prioritizes a high frame rate art direction from the start, and won't require ray tracing yet due to hardware limitations.
GPU Market Trends
- NVIDIA's focus seems to be on high-end GPUs like the 5090, neglecting lower-end card improvements.
- This makes game development difficult as developers target the most common cards (60 series), which haven't seen substantial gains.
