
Giant Bombcast 926: PS2 Walton Goggins
Feb 3, 2026
They recap a huge charity stream and celebrate the fundraising total. They talk hands-on impressions of Dragon Quest VII: Reimagined, Cairn’s limb-by-limb climbing, and the hero-shooter Deadlock. There’s debate on Spyro and Sekiro playthroughs, and a brisk news round on Nintendo Direct rumors, Switch 2 censorship, Project Genie and studio plans.
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Adjust Strategy Before Grinding
- When a Sekiro boss repeatedly beats you, change approach and tools rather than only grinding levels or summons.
- Use prosthetic tools, stealth approaches, and alternate paths to practice and gain advantages against tough bosses.
Sekiro's Emotional Rollercoaster
- Dan Ryckert described Sekiro's intense emotional swings: fights go from furious frustration to feeling like a god after learning patterns.
- He recounted specific boss arcs (monkeys, puppet ability) highlighting learning, timing, and reward cycles in FromSoftware games.
Deadlock's Hybrid Appeal
- Deadlock blends hero-shooter mobility with MOBA structure and shorter match formats to reduce downtime and increase accessibility.
- Its mansion hub, character variety, and faster modes make it feel closer to a polished 1.0 title even in early access.
