
New Solo Ready Player One: The Life Of A Video Game Lawyer
Mar 26, 2026
Chrissie Scelsi, a video game and entertainment lawyer who served as Wargaming’s U.S. General Counsel and led the Video Game Bar Association, talks about carving a niche in gaming law. She covers licensing, IP, advertising, privacy, e-sports, influencer relations, and the rising role of AI. Short, lively conversations about building community, in-house practice, and nontraditional legal careers.
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From Marketing Major To Video Game General Counsel
- Chrissie Scelsi built her games law practice from marketing roots and specialized legal degrees, moving through game-based simulations to in-house roles.
- She worked as U.S. General Counsel at Wargaming for six and a half years and still plays Pokémon Go with a local raid group.
Take Drafting Classes Early
- Take specialized classes and drafting courses in law school to prepare for entertainment and games work.
- Chrissie recommends drafting classes because 'a good contract' can be one of the best defenses to litigation.
Pop Culture Moments Create Legal Traps
- Marketing teams try to 'draft off' pop culture moments but commercial uses require careful IP clearance.
- Chrissie contrasts fan excitement (e.g., Game of Thrones White Walkers, Super Bowl) with commercial risk when no license exists.
