
Kinda Funny Gamescast: Video Game Podcast Nioh 3 Review (So Far) - Kinda Funny Gamescast
Feb 4, 2026
Andy Cortez, longtime video games host and critic with deep action-game expertise, shares thoughts from 40+ hours with Nioh 3. He breaks down samurai vs ninja combat and parry timing. He talks menu overload, open-field exploration, weapon customization, boss design, and why the game has great fights but lacks cinematic 'sauce' moments.
AI Snips
Chapters
Transcript
Episode notes
Iteration vs. 'Sauce' Tradeoff
- Team Ninja iterates rapidly across titles, producing sharp gameplay but recurring presentation issues.
- Andy feels that frequent releases may sacrifice the extra development time needed for 'sauce'.
Skipped Cutscenes After 30+ Hours
- Andy skipped many cutscenes because the story and acting didn't engage him even after 40 hours.
- He still enjoyed exploration and kept playing for combat and side content.
Master Form Swapping
- Use samurai for heavy, stamina-based brawling and ninja for quick repositioning and trickery.
- Swap forms to perform the big parry on red-telegraphed attacks for massive advantage.
