Kinda Funny Gamescast: Video Game Podcast

Nioh 3 Review (So Far) - Kinda Funny Gamescast

Feb 4, 2026
Andy Cortez, longtime video games host and critic with deep action-game expertise, shares thoughts from 40+ hours with Nioh 3. He breaks down samurai vs ninja combat and parry timing. He talks menu overload, open-field exploration, weapon customization, boss design, and why the game has great fights but lacks cinematic 'sauce' moments.
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INSIGHT

Iteration vs. 'Sauce' Tradeoff

  • Team Ninja iterates rapidly across titles, producing sharp gameplay but recurring presentation issues.
  • Andy feels that frequent releases may sacrifice the extra development time needed for 'sauce'.
ANECDOTE

Skipped Cutscenes After 30+ Hours

  • Andy skipped many cutscenes because the story and acting didn't engage him even after 40 hours.
  • He still enjoyed exploration and kept playing for combat and side content.
ADVICE

Master Form Swapping

  • Use samurai for heavy, stamina-based brawling and ninja for quick repositioning and trickery.
  • Swap forms to perform the big parry on red-telegraphed attacks for massive advantage.
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