The Game Business Show

How come Fuse Games gets to make a Star Wars racing game?

Feb 24, 2026
Matt Webster, founder and CEO of Fuse Games and former Criterion lead known for racing titles and Star Wars work. He explains how Fuse landed the Star Wars licence and creates Star Wars: Galactic Racer. They discuss reviving racing with fresh ideas, building a distributed studio, technical ambitions like 4K/60, and partnering with Lucasfilm and Secret Mode.
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INSIGHT

Fuse Built On Criterion Racing DNA

  • Fuse Games formed from former Criterion leads to reuse deep racing expertise for a new studio focused on team culture and sustainable development.
  • Matt Webster left a long EA career, started Fuse three years ago, and prioritized 'best place to work' practices to attract talent and weather industry turbulence.
ADVICE

Scale With Core Team And CoDev Partners

  • Scale with a small core plus distributed development partners instead of large permanent headcount.
  • Fuse uses UK-based co-dev and external teams as extensions to add capacity and capability only when needed.
INSIGHT

Racing Needs Fresh Systems Not Just Tracks

  • Racing is ripe for cross-genre innovation rather than more of the same sequels.
  • Fuse plans to steal ideas from other genres and change systems so mid-pack finishes can feel as rewarding as victories.
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