
The Good Friends of Jackson Elias Religious Horror, with Zach Reeves
Feb 10, 2026
Zach Reeves, producer and editor of Pretending to Be People, joins to explore religious horror and its ties to Call of Cthulhu. They define religious horror and trace Christian iconography in classic scares. Conversations cover faith as a framework for terror, formative childhood fears, ambiguous visions versus delusion, and how belief can drive player and NPC motivations.
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Episode notes
Shared Faith Makes Supernatural Threats Legible
- Religious horror often uses shared faith frameworks to make supernatural threats comprehensible to audiences.
- Scott and Matt note Hammer films and exorcism stories use Christian iconography as shorthand for good versus evil, giving instant narrative clarity.
Childhood Revelation Reading Sparked A Taste For Horror
- Zach recounts being raised in church and obsessively reading Revelation as a child, which fed his love of nightmare imagery.
- He read Left Behind and Revelation in fourth grade and says those apocalyptic images directly pushed him toward horror.
Make Visions Ambiguous To Drive Player Doubt
- Use ambiguous visions to make players question sanity versus prophetic truth in Call of Cthulhu scenarios.
- Scott recommends scenarios like Take Shelter or a family-focused campaign where one PC receives apocalyptic visions about the return of Great Old Ones.










