
IGN Unfiltered Episode 65: Star Wars Jedi: Survivor Director Stig Asmussen (2023)
7 snips
Mar 1, 2023 Stig Asmussen, game director of Star Wars Jedi: Survivor, discusses the challenges of building a great sequel, the future of the Star Wars Jedi franchise, the potential use of Unreal Engine 5, the success of Jedi Fallen Order, and adapting to remote development during the pandemic.
AI Snips
Chapters
Transcript
Episode notes
Sequel Development Challenges
- Stig Asmussen discusses the challenges of making a sequel, emphasizing the importance of managing ambition.
- He notes that it's not always easier and requires controlling the team's expansive ideas.
Unreal Engine 5 Consideration
- Respawn considered using Unreal Engine 5 for Jedi: Survivor.
- They ultimately decided against it due to the engine's newness and potential added complexity.
COVID's Impact on Development
- Stig Asmussen details the impact of the COVID-19 pandemic on Jedi: Survivor's development.
- The team had to adapt to remote work and reinvent their processes, particularly communication and collaboration.
