
Game Studies Study Buddies 3 – Murray – Hamlet On The Holodeck
Aug 17, 2018
Delve into the transformative ideas in Janet Murray's classic work on digital narratives. Discover how procedural media alters narrative structures, blending art with interactivity. Explore the interplay between player agency and storytelling across various media, from Shakespeare to modern video games. The podcast also critiques emotional engagement and examines the chaos of fan interactions in webcomics like 'Homestuck.' Engage with complex themes like hypertext, the archive, and the realities of digital storytelling.
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The Holodeck as Narrative Horizon
- The holodeck in Star Trek exemplifies the ultimate digital narrative medium, offering a fully interactive fictional world.
- It symbolizes the horizon of digital storytelling possibilities and immersion.
Multi-Form Narrative Explained
- Multi-form narratives model non-linear storytelling where choices shape multiple valid story paths.
- Murray links this to works like Borges' Garden of Forking Paths and Groundhog Day, emphasizing narrative multiplicity and complexity.
Questioning Immersion and the Fourth Wall
- Immersion combines encyclopedic and spatial qualities, but its value and coherence are questioned by many.
- Digital media breaks traditional narrative's 'fourth wall' and challenges suspensions of disbelief.
