
Training Data Decart’s Dean Leitersdorf on AI-Generated Video Games and Worlds
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Nov 13, 2024 Dean Leitersdorf, Dean of Decart and a PhD from Technion, explores the groundbreaking potential of AI in gaming and immersive experiences. He discusses the innovative Oasis platform, which enables real-time interactions in virtual worlds using AI instead of traditional engines. Dean shares insights on achieving vertical integration for competitive advantages and navigating challenges in training AI models. The conversation also touches on the transformative impact of AI in creative fields and the seamless connection between imagination and screen engagement.
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Imagination to Screen
- Oasis aims to connect imagination to on-screen experiences, like a magical, interactive mirror.
- This offers a new way to channel imagination through screens, changing how we interact with technology.
Overcoming Limitations
- ChatGPT overcomes the communication barrier between humans and computers, enabling interaction in our language.
- Generative interactive video extends this to visuals, letting computers see and show the world as we do.
Game Engines vs. AI
- Game engines traditionally separate world creation and interaction, limiting user modification.
- AI-powered environments allow interactive modding through natural language, making world-building more dynamic.

