RustShip - a RustLang podcast

Rust in Art - Lisa Passing

Jan 14, 2024
Lisa Passing, a creative technologist and game-maker known for blending embedded hardware with interactive art, shares her journey into game development. She highlights the importance of low-level systems for learning and discusses the role of math in game design. Lisa delves into alt-control games and how unconventional controllers enhance interaction. She emphasizes Rust's growing ecosystem for game creation and recommends tools like ggez and Bevy for newcomers, while also sharing insights on organizing events in the Rust community.
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ANECDOTE

Picarus: The Blown-Powered Flying Pig

  • For a student exhibit Lisa built 'Picarus': a fan-powered flying pig fetched by people blowing into a fan.
  • The project taught her about electronics, motors, and turning everyday toys into interactive components.
ANECDOTE

JS13K VR Win With Spatial Sound

  • Lisa placed in the JS13K WebVR category with 'Cat Meow', a spatial-sound VR cat you find by turning toward meows.
  • She used procedural geometry and spatial audio within strict size limits to win attention.
INSIGHT

Controllers Define The Experience

  • Alt-control games require their custom controllers for the intended experience and fallbacks feel different.
  • Keyboard fallbacks can be provided, but often miss the tactile or expressive qualities.
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