1Upsmanship

1Upsmanship - Braid

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Jul 18, 2022
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ANECDOTE

Player Who Loves Design But Not Fun

  • Adam Ganser says he didn't enjoy Braid because its puzzles stopped being fun for him.
  • He praises the puzzles' brilliance but finds the game's tone and obscurity off-putting.
INSIGHT

Puzzle Tolerance Varies Widely

  • Players differ in their preferred puzzle intensity and mental engagement in games.
  • Adam prefers lighter, relaxing challenges while Michael seeks mentally demanding puzzles.
INSIGHT

Meta-Puzzles Deliver 'Aha' Moments

  • Jonathan Blow layers meta-puzzles that change how you think about earlier mechanics.
  • Michael likens these paradigm shifts in puzzle design to major plot twists.
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