In 1997, Armored Core introduced players to a new kind of mech combat on the PlayStation and set the stage for FromSoftware’s future legacy. In this episode, we explore how a small Japanese studio shifted from making business software to developing one of gaming’s most customizable mech experiences. We discuss the influence of Wizardry, the collaboration with legendary designer Shoji Kawamori, and Sony’s support in bringing the project to life. Along the way, we trace how Armored Core evolved through sequels, spin-offs, and decades of innovation that would eventually lead to hits like Dark Souls and Elden Ring. Join us as we calibrate, customize, and pilot our way through Armored Core on today’s trip down Memory Card Lane.
Read transcript