In the early 1990s, Raya Systems teamed up with Sculptured Software and WaveQuest to create a unique line of educational games focused on health, including Captain Novolin, Rex Ronan: Experimental Surgeon, Packy & Marlon, and Bronkie the Bronchiasaurus. In this episode, we explore how a medical software company turned to video games as a teaching tool, using Super Nintendo cartridges to promote awareness about diabetes, smoking, and asthma. Our conversation dives into the development and reception of these games, their place among the edutainment titles of the 1990s, and how video games have since evolved into tools for therapy and rehabilitation. Join us as we take our medicine and learn something new on today’s trip down Memory Card Lane.
Read transcript