
The Ringer-Verse Big Game Adaptations, 'Borderlands 4,' and 'Silksong' Revisited | Button Mash
Sep 19, 2025
Join Matt James, Deputy Art Director at The Ringer, and Steve Ahlman, a seasoned commentator on games, as they delve into the latest in gaming culture. They cover the buzz around upcoming adaptations like the 'Super Mario Galaxy Movie' and discuss their spoiler-free thoughts on the much-anticipated 'Borderlands 4.' The pair also engage in a spirited debate on the difficulty of 'Hollow Knight: Silksong,' balancing praise for its design with critiques on its challenging gameplay. Get ready for insights and nostalgia!
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Mobility And Open World Shift
- Borderlands 4 adds mobility (grappling, glider, swimming) and open-world scope, shifting series feel toward modern looter-shooter norms.
- Ben notes this expands movement options but doesn't fully reinvent the core loot-and-shoot loop.
Play Borderlands With Company
- Play Borderlands 4 with friends or passive audio to get the best experience.
- Ben and Matt recommend co-op or background audio to mitigate grind and weak story moments.
Loot UI Still Needs Rethink
- UI and loot clarity remain pain points despite years of looter-shooter evolution.
- Steve compares Borderlands' inventory to Diablo 4's superior organization and calls for better loot sorting.
