In 1985, Atari released Gauntlet, Ed Logg’s multiplayer dungeon crawler inspired by his son’s love of Dungeons & Dragons and the Atari computer game Dandy. In this episode, we explore Logg’s journey from Asteroids and Centipede to creating a four-player arcade experience that changed the industry. Our discussion covers the innovations behind Gauntlet’s drop-in/drop-out design, its patented collision algorithms, and the iconic voice that urged players not to shoot food. We trace the game’s connection to Dandy, the out-of-court settlement that followed, and the wave of co-op titles it inspired. Join us as we battle ghosts, seek treasure, and feed hungry warriors on today’s trip down Memory Card Lane.
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