In 1993, The 7th Guest arrived on MS-DOS and became one of the first true “killer apps” for CD-ROM drives. We look back at how Graeme Devine and Rob Landeros, tired of licensed projects at Virgin, pitched a CD-ROM mystery game, only to be fired and immediately rehired under a new studio, Trilobyte. The episode explores how 3D Studio software, 19th century puzzle books, and blue-screened actors shaped the eerie world of Stauf’s Mansion. Our conversation digs into critic reviews that praised its visuals and music, alongside others frustrated by compatibility issues and uneven gameplay. We also share user reviews that remembered it as both unforgettable and deeply flawed. Join us as we puzzle, haunt, and remember The 7th Guest on today’s trip down Memory Card Lane.
Read transcript