Remap Radio

Cairn's Beautiful Search for a Mountaineer's Purpose

Feb 26, 2026
Audrey Leprince, Co-founder and CEO of The Game Bakers, talks about the studio’s three-year craft behind Cairn. She describes a cooking-like development approach and the focus on tactile, simple design with an added 'extra soul'. The conversation covers hand-crafted mountain levels, balancing challenge and accessibility, and the emotional stakes of climactic choices.
Ask episode
AI Snips
Chapters
Books
Transcript
Episode notes
INSIGHT

Studio Tagline Means Craft Plus Magical Details

  • The Game Bakers describe their studio tagline We Make Games Like We Cook as crafting memorable, Michelin-level experiences.
  • Audrey Leprince says the team mixes technical craft with a little creative magic to create unforgettable player memories.
INSIGHT

Different Genres United By Simplicity And Extra Soul

  • Across Fury, Haven, and Cairn the through-line is 3D action-adventure simplicity plus a 'supplément d'âme' — small extras that deepen resonance.
  • Audrey highlights thematic threads like freedom recurring across their diverse genres.
ANECDOTE

Team Went To Chamonix And Learned From An Alpinist

  • Audrey involved her alpinist father in development and brought the team to Chamonix for a conception workshop.
  • The team rode cable cars, climbed with guides, learned knots, and credited her father as an expert in the game's credits.
Get the Snipd Podcast app to discover more snips from this episode
Get the app