
Not Another D&D Podcast D&D Court: Husband Gloves, Drowncula, and DM Mojo
Mar 19, 2026
A courtroom-style rundown of tabletop transgressions and rule debates. They dissect transforming characters, dramatic one-shot fallout, and when DMs overreach. Discussions cover multiclass math being ignored, scheduling conflicts versus player expectations, and a running gag about an underwater vampire concept. Verdicts, mock punishments, and creative riffs tie the stories together.
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Episode notes
Pause And Let The Table Decide When Key Players Are Absent
- Do communicate and decide plans at the table rather than unilaterally following an absent player's pre-arranged plan.
- Brian Murphy and Emily Axford argue the DM should pause and let present players choose instead of executing a missing wizard's plan that left one player without a character for 90 minutes.
Narrative Beats Can Accidentally Strip Player Agency
- DMs sometimes prioritize narrative beats over player agency, which can create dramatic moments but risks sidelining players.
- Caldwell Tanner and Emily Axford note DMs may 'cook' tragedy for story beats, so forewarning players preserves agency and avoids ruining sessions.
One Shot Disintegrate Kills Player And A Friendship
- A surprise one-shot murder mystery DM killed a level-5 player's excited character with Disintegrate on round one, and then revealed the vampire 'needed to live' for the DM's book.
- The player who complained was then removed from the wedding party, prompting judges to call the DM high-maintenance and a bad friend.
