Tone Control

Tone Control 27: Derek Yu

Jun 1, 2018
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ANECDOTE

Early Teamwork Shaped His Process

  • Derek and his friend John designed games together from childhood and shipped Click-and-Play titles as Black Eye Software.
  • That early teamwork and community feedback taught him how to scope, finish, and publish games.
ADVICE

Ship Small To Learn Fast

  • Ship small completed projects to learn the full process of releasing games and to reduce anxiety about public feedback.
  • Use early public releases to practice scoping, communication, and dealing with criticism.
ANECDOTE

Controversy Rekindled His Career

  • Derek made the provocative freeware game "I'm OK" in response to Jack Thompson's public challenge.
  • The project reconnected him with an online developer community and led to further collaborations like Aquaria.
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