Tales from the Stinky Dragon

C02 - Ep. 17 - Karcasuuk Coup - Cloak and ...

Aug 30, 2023
The party recovers a cursed book and battles a giant moth creature in a crumbling library. Magical library cards and a keyhole pocket watch unlock forbidden spells. They heal wounds, sneak through a dusk-lit city toward a foreboding pyramid, scout defenses, and execute a tense wall-climbing infiltration interrupted by an explosion and a mysterious shadowy figure.
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INSIGHT

Book Theft Sparks Chaotic Mothman Ambush

  • The party discovers a dusty office where a massive Dread Mothman is devouring the Book of Evenfall.
  • The book's presence triggers a chaotic fight with sneezing, dust attacks, and a flying proboscis that nearly kills Barney.
ANECDOTE

Rogue's Lockpick Breaks During Battle

  • Chip fails to pick the haunted chest lock then reveals broken thieves' tools mid-fight.
  • His attempted lockpick snaps and burns, forcing team improvisation while the Mothman still attacks Barney.
ADVICE

Read Class Rules To Chain Abilities Effectively

  • Read class features to unlock synergy: Chip uses Sneak Attack because allies are within 5 feet, negating some stealth requirements.
  • Gus clarifies Assassin and Sneak Attack timing to avoid wasting turns.
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