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Introducing 4D Creation Open Beta: NPCs, 4D Worlds, and the Future of Gaming with Roblox CEO Dave Baszucki

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Feb 5, 2026
Dave Baszucki, Founder and CEO of Roblox, leads the company toward a high-fidelity 4D creation platform. He explores AI-driven NPCs trained on massive interaction data, photorealistic and acoustic physics for shared worlds, and how immersive 4D spaces could reshape communication, creation tools, and hiring for the future of multiplayer experiences.
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Holodeck Vision Meets AI

  • Roblox's founding vision was a high-fidelity, physics-backed shared space where people can build and interact like a holodeck.
  • Dave Baszucki sees AI as the accelerator to make that photorealistic, large-scale experience possible.

Two Ends Of Immersive Worlds

  • Two product extremes emerge: a photorealistic communication platform and a single-person real-time dreaming experience.
  • Dave Baszucki expects many intermediate hybrid products between those poles.

4D Is A Superset Of Video

  • 4D simulation adds acoustics and spatial audio that video conferencing lacks, enabling natural interaction like walking closer to hear someone.
  • Dave argues 4D immersive spaces can be a superset of video for communication.
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