Reading D&D Aloud

Charcuterie Generator Table- A conversation with Jamie Perez & Adam Good: Ep 87

Feb 9, 2026
Jamie Perez, co-creator at Stations and improvisational sci-fi designer. Adam Good, dense-idea sci-fi designer behind Infinity of Ships. They riff on Stations' origins and pandemic game-group roots. They discuss 100 Strangers and its clipped NPC sparks. They tease 100 Spaces, Kickstarter plans, punk influences, and how music and community shape their weird, playable locales.
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ADVICE

Choose Story-First Groups

  • Prefer playgroups that prioritize improvisation and communal storytelling over complex mechanics.
  • Seek games where dice are infrequent and the group trusts shared narrative outcomes.
ANECDOTE

Trickster‑Tricked Hook

  • Jamie prefers games that constantly upend player expectations with trickster twists and context shifts.
  • He cites Wild Palms, Lost Highway, and Battlestar Galactica as narrative inspirations.
INSIGHT

Rules As A Chassis Not A Cage

  • Modern indie design often shifts from simulationist rule density toward minimal chassis that enable player desires.
  • Adam credits Apocalypse World and Monster of the Week for that liberation.
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