Digital Foundry Direct Weekly

PlayStation 5 Pro: Year One - Was It Worth It? The Best/Worst Games, PSSR + More - DF Direct Special

36 snips
Nov 8, 2025
After a year of the PlayStation 5 Pro, the hosts dissect its performance with thrilling games like Final Fantasy 7 Rebirth and Gran Turismo 7 shining through. They categorize titles into hits and misses, noting the impact of patches on gameplay quality. Some games, like MGS Delta, struggled but improved post-launch, while others like Silent Hill F faced PSSR pitfalls. As they look towards the future, excitement builds over major titles like GTA 6 and hopes for better Pro support. It's a deep dive into whether the Pro truly elevates the gaming experience!
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INSIGHT

Third Parties Sometimes Nail It

  • Some third-party titles (Kingdom Come II, Space Marine 2, Hellblade 2) used PSSR well, offering sharper 4K-like images at 60 FPS.
  • Those implementations show third parties can get Pro right with careful tuning.
INSIGHT

Ray Tracing Gains Vary Widely

  • Pro upgrades often add ray-traced reflections or better foliage settings, but actual RT scope varies greatly by title.
  • Gran Turismo 7's native 4K 120Hz and full in-game RT were standout Pro features.
INSIGHT

Pro Patches Can Break Games

  • A key downside: some Pro patches degraded visual quality and lacked user toggles to revert changes.
  • Metal Gear Solid Delta and Silent Hill titles exemplified problematic Pro patches that required fixes.
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