
Digital Foundry Direct Weekly PlayStation 5 Pro: Year One - Was It Worth It? The Best/Worst Games, PSSR + More - DF Direct Special
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Nov 8, 2025 After a year of the PlayStation 5 Pro, the hosts dissect its performance with thrilling games like Final Fantasy 7 Rebirth and Gran Turismo 7 shining through. They categorize titles into hits and misses, noting the impact of patches on gameplay quality. Some games, like MGS Delta, struggled but improved post-launch, while others like Silent Hill F faced PSSR pitfalls. As they look towards the future, excitement builds over major titles like GTA 6 and hopes for better Pro support. It's a deep dive into whether the Pro truly elevates the gaming experience!
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Third Parties Sometimes Nail It
- Some third-party titles (Kingdom Come II, Space Marine 2, Hellblade 2) used PSSR well, offering sharper 4K-like images at 60 FPS.
- Those implementations show third parties can get Pro right with careful tuning.
Ray Tracing Gains Vary Widely
- Pro upgrades often add ray-traced reflections or better foliage settings, but actual RT scope varies greatly by title.
- Gran Turismo 7's native 4K 120Hz and full in-game RT were standout Pro features.
Pro Patches Can Break Games
- A key downside: some Pro patches degraded visual quality and lacked user toggles to revert changes.
- Metal Gear Solid Delta and Silent Hill titles exemplified problematic Pro patches that required fixes.
