Not Another D&D Podcast

D&D Court: Overpopulated Academies, Unsent Texts and Pop-Punk Homework

Mar 6, 2026
A courtroom-style roundtable debates tricky table etiquette, from unsent messages that reveal DM collusion to whether holiday one-shots fit after character grief. They tackle a crowded adventuring college campaign and a DM asking players to prep by listening to a pop-punk album. Chaotic romance plots, deleveling disputes, and last-minute death save changes spark lively judgment.
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ANECDOTE

When Your Campaign Becomes A One-Person Show

  • Anecdote: A three-year Strixhaven-like campaign became a spectator show with 16 NPC students and detailed sporting-rule PDFs, leaving players feeling sidelined.
  • The DM ran multi-hour class lectures and an in-world sport with a 14-page rulebook while PCs rarely adventured.
ADVICE

Deprioritize A Game Quietly If It Won't Change

  • Do privately deprioritize or politely step back from a campaign that monopolizes time if speaking up hasn't helped.
  • Panel suggested telling the group you're too busy for that specific game or trimming to two games to avoid direct conflict.
ADVICE

Offer Cliff Notes When You Ask For Prep Work

  • Do ask players to prep with short, reasonable material but offer cliff notes for those who can't commit to full listening.
  • Extremely High Elf asked players to listen to Green Day's American Idiot; panel said it's fair but to provide summaries for busy or uninterested players.
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