
High Notes Casting for Mocap, Games & Animation with Jessica Jefferies. **A Women in Games Special**
Jul 21, 2025
In this conversation with Jessica Jefferies, a passionate casting director in motion and performance capture, listeners dive into her remarkable transition from acting to casting. She discusses the challenges in the gaming industry and the vital role of inclusivity in casting. Jessica shares insights on navigating voice acting nuances, emphasizes the importance of traditional theatre training amidst technological advancements, and offers advice for aspiring performers. Plus, she teases some exciting upcoming projects that are set to redefine the landscape of video games.
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Fell Into Motion Capture
- Jessica Jeffries fell into video games after drama school and became a jobbing motion-capture actor.
- She worked primarily in mocap and voice for eight years, growing her career by word of mouth.
Pigeonholed Led To A Career Shift
- Jessica felt pigeonholed as a mocap performer and hit a career ceiling.
- That fear of physical decline and lack of visibility pushed her toward casting work.
Fought For Performer Rights
- Jessica campaigned with Equity because performers lacked proper contracts, credits, and pay.
- She pushed for industry standards and fair treatment for mocap actors on set.




