The Game Business Show

Interview: Geoff Keighley on the impossible balancing act of running The Game Awards

Dec 9, 2025
In this conversation, Geoff Keighley, the creative force behind The Game Awards, dives into the complex orchestration of the event. He shares insights on the controlled chaos of show preparation and the balancing act between awards and world premieres. Geoff highlights how indie games find their moment to shine, while also discussing the innovation in game reveals and distribution changes, such as partnerships with Prime Video. He underscores the importance of live audiences and the unique challenges in acknowledging industry issues during such a celebratory occasion.
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INSIGHT

Indies And New Publishing Paths

  • The industry increasingly includes independent teams self-publishing or using new financing outside traditional publishers.
  • Keighley notes the awards now surface titles from unexpected places and smaller studios.
ADVICE

Show Gameplay, Not Just CG

  • Encourage teams to show gameplay rather than only CG trailers to land bigger reactions from viewers.
  • Aim for unique, buzzy presentations tailored to the show to stand out among many announcements.
INSIGHT

Expand Distribution, Keep Core Intact

  • Core format remains stable year-to-year but distribution expands to reach new viewers, e.g., Prime Video and Spotify.
  • Keighley focuses on broadening access rather than chasing growth metrics.
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