
Episode 29: Fishing for knowledge: designing realistic life simulation games for mobile
Mobile Games Playbook
00:00
Putting the Fish Back
We wanted to raise the vareness and to emphasize the plastic waste pollution problem. So we have a amazon river or fishery in our game, and we decided to want to play around it. And as the players were playing over these event and they were catching some of the trash from the river. The river was getting clearer and clearer. They'v been getting different rewards as they were progressing over these milestones. I now, solak, we did realize it was a robber boot fish that was not announced, and it was a complete surprise for the players. It was the one time, only for this event, fish that they can catch, only, ak, one time.
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