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The Future of Game Development - FOGcast #50

Future of Gaming

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The Evolution of 3D World Building

A big part of our approach is this idea of extensibility, composability, and a marketplace of components that plug into Beammable. So we want to number one unlock value even within game developers where they've created some code that they might want to share with other people. We want to really embrace people who've already figured out specific solutions to problems like a particular real-time multiplayer networking protocol for example. It's a very hard problem to solve just as it took a 3D a long time to create that kind of composable architecture. This isn't easy and doing it the right way isn't easy so things like Docker and microservices and container architectures for server development have you

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