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45: Andy's Sprawling Birthday Spectacular

The Secret Lives of Games

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The Impact of Unity on My Work

I actually find unity is like really delightful to work in because it's so over scoped for what I'm doing. There's a lot of weird extra affordances you get from unity but I actually think that the constraints has become kind of a reverse where it's not really what you're constrained to buy but what you don't do. Unity is so complicated that if you're making a 3D game in unity you need to be an expert in programming and art and animation and physics structuring and collider design. And nobody is all those things or nobody has the team sizes so there's aA number of other questions we should talk about as well such as how procedural generation affects your games

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