
08: Designing Tharsis with Zach Gage
The Secret Lives of Games
00:00
Zelda: The Dark Souls
Every time you die in this game, it feels like a dungeon crawl. I don't know if it was always supposed to be a rogue like because I didn't really keep up with the development at all. And so it also kind of hit me by surprise when they announced it's out. Like wow, that's crazy. But yeah, it definitely has Dark Souls elements like very early on in the game.
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