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08: Designing Tharsis with Zach Gage

The Secret Lives of Games

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Zelda: The Dark Souls

Every time you die in this game, it feels like a dungeon crawl. I don't know if it was always supposed to be a rogue like because I didn't really keep up with the development at all. And so it also kind of hit me by surprise when they announced it's out. Like wow, that's crazy. But yeah, it definitely has Dark Souls elements like very early on in the game.

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