
62: Rethinking Difficulty with Maddy Thorson
The Secret Lives of Games
00:00
What's the Process of Designing Levels?
Anri: I'm just curious, um, it's actully folloped to something else i wanted to ask. But i was wondering, when you designed this, like, when you make these, so i usually refer to them as knobs or sliders or something h you come up with first, how long does it take you to tweak that until you get the movement right before you actually start getting to the to the level designed? Ray: Im, it's kind of like a big mess. It gets, it gets pretty complicated really fast. Anri: Even in solaslike there as like, tiny little details of the physics that are wolt still changing, like,
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