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The Future of Game Development - FOGcast #50

Future of Gaming

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The Evolution of Mobile Game Development

Tim Cook: Game of Thrones Ascent was my first big mobile game based on the television show. It had 11 million players in it and our goal for this was to be a living world where as episodes of the HBO show came out you'd if I recall they showed the episode on Sunday we wanted the content to be in the game Monday. The author and pipeline went from three weeks to like 24 hours or 20 or 48 hours or something like that.

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